Originally Posted by bakes0310 View Post
Sorry I haven't played it yet, I was going by whyscotty's post on the page before.
Vram used Ultra settings FOV 90 Campaign
1080 = 2474 used
1600 = 3167 used
This does not mean a card with less vram will suffer a frame rate loss at all.
The GPU will keep onboard absolutely all data unless it needs to clear it out when it is nearing the vram limit (actual garbage collection algorithms will be significantly more complex than this but you get the idea).
So in the above examples the data stored will contain lots of textures and scene data that is now obsolete and could be cleared out for ~zero cost if needed
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