So I just gave the DSR thing a go, I think I set it up all right:
Still get mega traversal stutters
- I won't bother putting too much time into the game until they release the next patch due to this as it is too jarring since you are in and out of these areas often.
And a comparison between 3440x1440 and 5160x2160
there is obviously a significant performance hit. The VRAM use has doubled essentially and the RAM will easily hit over 20GB for just the game alone once I have been in for an hour as at 3440x1440 the game uses 18GB RAM lol.
Still, framerates are high, and that's a 3080 Ti which is impressive.
It looks better because we are packing in a higher resolution into the same screen space, the same way a high PPI photo resized from its native say 25MP format looks sharper downscaled to the screen's native res it is being displayed on with a half decent scaler. I understand how DSR works and why it looks good and why people prefer it on smaller than the native DSR res capability of the monitor being played on.
if there was a simple set and forget for DSR for any given game I'd probably use it more often where applicable. Because Windows res has to be changed etc before loading each play, I just find that annoying so don't bother