Man of Honour
It's not anything to do with vsync (ew) or locking 60fps or anything anyway though!
Look here, check out the GPU use during the moments of traversal stutter. The GPU use is down because the game is doing something, I'm 100% sure it's Denuvo interfering.
When not travelling through areas and just running around doing stuff indoors or out, the game is happily running at whatever fps I lock it at with a flat frametime graph. This is a DRM issue almost certainly, and because it's Denuvo, the impact will differ from user to user because of the custom code it generates on every machine.
Look here, check out the GPU use during the moments of traversal stutter. The GPU use is down because the game is doing something, I'm 100% sure it's Denuvo interfering.
When not travelling through areas and just running around doing stuff indoors or out, the game is happily running at whatever fps I lock it at with a flat frametime graph. This is a DRM issue almost certainly, and because it's Denuvo, the impact will differ from user to user because of the custom code it generates on every machine.
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