I really hate to say this, but I reckon that this game needs to be fixed. Theres quite a few glaringly obvious facets to this game that need attention.
1. Formations are broken. At the first sign of combat strike craft will break formation and do their own thing.
2. Launch menu needs looking at and being modded to emulate the original.
3. Support frigate "heal" action needs to be simpler (hit "z" then select ship to be healed)
4. When box clicking the entire fleet, a list of all ships appear in the top r/h corner of the screen and any particular group can be selected from that list (like the original and Cataclysm), not that useless box with a pictorial representation of ships that are virtually indecipherable.
5. Allow the player to select/ build the fleet that they want, don't limit cap certain ships to a low figure, ie: 14 salvage corvettes, most people want loads of 'em for capture purposes, 14 is about as much use later on in the game as a third armpit.
All the above items listed are also being moaned about on the steam forums, and a lot of people are really annoyed with these issues. I get the impression that the guys at Gearbox thought it might be a good idea to muck about with the game and do a bit re-balancing, but I personally, and a good few others, don't agree.
Opinions?
I got your message about this (I was in a non-Steam game!) and I have to admit, I was little puzzledhehe I stole a carrier, 4 destroyers, 11 Ion frigates, 2 assault frigates and a support frigate before the asteroid field mission.