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If next year's consoles do 4k/60..

yeah so thats a good 5 seconds lost on load times for them, but the publishers being the vain sods that they are will want to keep ramming it down peoples throats to remind them they want you're money.

but technically this could be done on the pc just weather publishers and developers would allow it without some sort of little advert when you do it which then just makes it all rather pointless.
 
The performance & spec certainly is something to be excited about but I have absolutely no intentions of buying one, PC gaming for me will always be my first choice regardless of performance.

What I am really excited about is RDN2. it looks pretty bloody good.
 
The performance & spec certainly is something to be excited about but I have absolutely no intentions of buying one, PC gaming for me will always be my first choice regardless of performance.

What I am really excited about is RDN2. it looks pretty bloody good.

My thoughts exactly. Sure a very capable console. Some very nice features. But what exclusive games do you have to play? Especially now you can play them on pc and on console.

This is the main reason I’ve played my ps4 pro more than my Xbox and my switch more than both of those combined.

RDNA2 is looking very exciting indeed. Hopefully some good competition to drive next gen prices down again.
 
If people are happy to spend a grand on a gpu I don't know why they are too tight to buy a console for the living room.

Best of both worlds.

After launch, a grand on a gpu will likely get you more performance and a PC is more flexible than a console, probably always will be.

Nothing against consoles, I don't mind them at all and have a PS4 and Switch but I do play my PC more often, plus games are significantly cheaper to get for PC on the whole and that can make up a lot of the cost difference long term. No paying to play online too.
 
It's funny how you come out of the woodwork and spout some drivel whenever there is some console developments.

What a strange and boring guy you are.
He will be back again once the consoles are about to launch to say the same again :p


If people are happy to spend a grand on a gpu I don't know why they are too tight to buy a console for the living room.

Best of both worlds.
That’s my plan. But I will spend a grand on both combined. PS5 and a RTX 3070.

Might wait a year or two for the PS5, until a few exclusives come out though as I got a PS4 Pro not too long ago and will have catched up on all exclusives.
 
My thoughts exactly. Sure a very capable console. Some very nice features. But what exclusive games do you have to play? Especially now you can play them on pc and on console.

This is the main reason I’ve played my ps4 pro more than my Xbox and my switch more than both of those combined.

RDNA2 is looking very exciting indeed. Hopefully some good competition to drive next gen prices down again.

in all honesty, i use the PC more for socialising, i rarely play single player games so console exclusives have zero appeal to me.
 
Mark Cerny will reveal the specs in a PS5 deep dive when this post is 3 hours old, stay tuned for details

il believe it when he announces them as the post on twitter reads.

Tomorrow at 9am Pacific Time, PS5 lead system architect Mark Cerny will provide a deep dive into PS5’s system architecture, and how it will shape the future of games.

doesn't actually state "specs" hopefully they will come out with the specs but dont be surprised if its not some 90 mins of fluff about the how gaming's going to evolve with 4k gaming, hdr gaming and vr gaming tossed in for good measure.
 
Performance drop time, let the bickering begin.

Remember yesterday the Xbox Series X was shown running the Minecraft path tracing demo? That demo was running at 1920x1080 @ 30fps.

That exact same demo runs at 1920x1080 @ 60fps on a RTX 2080ti.

So while the XBox Series X may have the 2080 Super raster's performance, it's not at the same level for ray tracing.
 
Performance drop time, let the bickering begin.

Remember yesterday the Xbox Series X was shown running the Minecraft path tracing demo? That demo was running at 1920x1080 @ 30fps.

That exact same demo runs at 1920x1080 @ 60fps on a RTX 2080ti.

So while the XBox Series X may have the 2080 Super raster's performance, it's not at the same level for ray tracing.

currently watching digital foundry's video about it, the video they said they got was at 1080p 30 BUT had stuttering which leads them to believe it was running above 30fps probably not a locked 60 but it aint a locked 30fps either it seems. so yeah not 2080ti performance but seems its probably a lot closer than you are claiming. and according to them it took 1 engineer 4 weeks to get this demo running. so could be some optimisation to come in it as well.
 
Performance drop time, let the bickering begin.

Remember yesterday the Xbox Series X was shown running the Minecraft path tracing demo? That demo was running at 1920x1080 @ 30fps.

That exact same demo runs at 1920x1080 @ 60fps on a RTX 2080ti.

So while the XBox Series X may have the 2080 Super raster's performance, it's not at the same level for ray tracing.

The GPU would be to blame then right? As the RT would be so GPU bound.
 
There is your ray tracing right there.

This really puts me off ray tracing. Not interested in trashy looking 1080p games.

Does not even come close to the lighting quality of something like red dead, the sunsets/moon light/fires/lamps are stunning in HDR.

Maybe raytracing will be cool in 5-10 years time but right now I think it's trash.
 
This really puts me off ray tracing. Not interested in trashy looking 1080p games.

Does not even come close to the lighting quality of something like red dead, the sunsets/moon light/fires/lamps are stunning in HDR.

Maybe raytracing will be cool in 5-10 years time but right now I think it's trash.

It's just a tech demo.
What you missing out here is the demo wasn't Ray-Tracing its beyond that it's fully path traced more demanding zero rasterisation used.

Check out the forced Ray trace into the pc version of red dead redemption 2 and you see just how amazing games can become.
 
It's just a tech demo.
What you missing out here is the demo wasn't Ray-Tracing its beyond that it's fully path traced more demanding zero rasterisation used.

Check out the forced Ray trace into the pc version of red dead redemption 2 and you see just how amazing games can become.

When I can go on a decent looking games like red dead and switch raytracing on without a big performance hit, I will be interested.

Until then it is just pointless to me and something I would never ever use.

It really puts me off buying a 2070s right now because I feel like im being forced to pay for something I would never ever use.
 
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