Soldato
It really puts me off buying a 2070s right now because I feel like im being forced to pay for something I would never ever use.
Would you get a GTX 2070s if it was £50 cheaper without the RT?
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It really puts me off buying a 2070s right now because I feel like im being forced to pay for something I would never ever use.
Would you get a GTX 2070s if it was £50 cheaper without the RT?
As it stands right now the use of RT has been atrocious to say the least. I remember talking about some random game a while back that made everything "reflective" just to show case rt. But I digress.When I can go on a decent looking games like red dead and switch raytracing on without a big performance hit, I will be interested.
Until then it is just pointless to me and something I would never ever use.
It really puts me off buying a 2070s right now because I feel like im being forced to pay for something I would never ever use.
As far as I know kb/mouse is now standard. However, I'm not sure if it's "included" in next gen consoles.Just need some keyboard and mouse specifics for this, native support in the big titles and I'm sold.
K+M at 60hz...Just need some keyboard and mouse specifics for this, native support in the big titles and I'm sold.
When I can go on a decent looking games like red dead and switch raytracing on without a big performance hit, I will be interested.
Until then it is just pointless to me and something I would never ever use.
It really puts me off buying a 2070s right now because I feel like im being forced to pay for something I would never ever use.
Go with a 5700XT then. Cheaper and just as fast.
It’s a shame about current RT perf but it is 1st gen. No doubt ampere possibly even navi 2 will have something far better. But at the end of the day if it gave us RT with no perf loss every man and his dog would want one, as it does work well. Just a shame it hasn’t.
It's live
Yeah, it's looking bad on actually showing us the Uarch.its a car crash, the way its going it sounds like some sort of investor press release, i wouldnt be surprised that by the end of it we know very little about the actual specs, just what they are aiming for.
It seems that from MS and Sony (although Sony did more talk on this then MS) they are really talking up RT Audio. Something that I've not read anything from SoundBlaster nor MS for PC in any meaningful way. If I want that level of audio fidelity in my PC games how are we going to utilize RT Audio on PC and what hardware will be used to bring it forward?Nice, big step up from current gen then.