A guard told me that it is forbidden to walk around at night without a torch and gave me one... I walked to the next objective and there must be 50 NPCs walking around the town without one!
It's a crime as it's poaching, but they just lump certain crimes into 'stealing'
Whats everyone's FPS on ultra ? I'm currently getting 60 - 50 FPS at 1440 res.
The bugs are not bad enough to not play .. even if it breaks and have to start again at least you start to pick up the mechanics and if have to restart you’ll make better choicesSame here, When is the new patch due? Is it worth holding off starting until its released.... ?
Spend a little while hunting and you'll get far, far more per arrow fired (even including the misses).I'm finding archery contests a decent way to earn money early on. You don't get that much, but it's fairly easy to do.
Is it flagged on the map and not actually there?Damn it! The one side quest I was making progress with is bugged. The Nightingale one. One of the cages has disappeared. Thats a waste of an hour!
The marker for cage b is still there, but there is no cage. I sets them all, and picked up the other two without issue, but this one is not there at all.Is it flagged on the map and not actually there?
I ask as I was similarly confused when it thought a trap had been left, but actually I had put it in my horse's inventory. Retrieved from horse, placed the trap and all sorted again.
There suppose to be a large patch due next week sometime. Don't think an exact date been mentioned. But as Andrew said, it's pretty decent as it is already. Personaly played 30+ hours and one restart due to a glitch.Same here, When is the new patch due? Is it worth holding off starting until its released.... ?
The game version was rolled back to 1.2.2 due to bugs, it just had a 220MB odd update so hopefully it's back 1.2.5 and the bugs are fixed now, again.
Damn it! The one side quest I was making progress with is bugged. The Nightingale one. One of the cages has disappeared. Thats a waste of an hour!
Hmmm off the top of my head (as if I start it I won't come off!):
Three for the monastery's sick (potion, herbs and meat), one involving weeding for the friar, and I think another there for trying to get better conditions for the ill folk?
Bandit camp hunting for one of the towns (done the ones for the main city already)
Blacksmith rhyme check and report back
Meat for an inn keeper
Theresa walk
Interview a stable boy about a lost horse
Go fight three blokes for some kind of championship
The first one may count as a main quest? Not sure, but I've been ignoring it as it's pretty tedious. If so, that's six side quests on the go, having done quite a few other ones already.