Metro: Exodus [E3 2017]

OK i am confused (it does not take much) I thought DLSS was meant to increase performance? or is ray tracing on on the image with DLSS on and off with DLSS off?
if so i would be interested to compare with RTX on but DLSS off if that is possible.

if that is the case however Ray tracing does not do much for the game, as the lighting on both looks pretty phenomenal.

the one on the right not only looks better to my eyes but has better frame rate to boot. :(
 
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OK i am confused (it does not take much) I thought DLSS was meant to increase performance? or is ray tracing on on the image with DLSS on and off with DLSS off?
if so i would be interested to compare with RTX on but DLSS off if that is possible.

if that is the case however Ray tracing does not do much for the game, as the lighting on both looks pretty phenomenal.

the one on the right not only looks better to my eyes but has better frame rate to boot. :(

On the left you have both RT & DLSS on, yes. Thing about RT is that it's not going be an immediately obvious change scene by scene, and certainly won't be as good in every scene. So if you don't have a side-by-side comparison and looking from one screen to the other constantly, it's not going to be something to wow you. But it is a cool feature anyway.

 
Sorry as much as I'd love to have and play this game, no cloud saves (EPIC store), no buy. Maybe I pick it up at a hefty discount on steam a year in... Maybe I won't...
 
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