No Man's Sky - Procedural space game

I also play offline because sometimes people try and give me loads of credits and stuff but that just ruins the game for me because a lot of the enjoyment is the grind to get good stuff.

Agree with @bigmike20vt, in effect a 'wipe' for the planets but not inventory and the language stuff.I suppose you would also have to have your Discovery thing wiped as well because those planets wouldn't exist anymore. That's not really a big deal.
Though tbh I love restarting from scratch and then never finishing a game, @TNA bullies me about it.
 
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The whole building a base on one planet then moving on from there seems a silly mechanic to me.
The point is to keep exploring not set up shop.
 
The whole building a base on one planet then moving on from there seems a silly mechanic to me.
The point is to keep exploring not set up shop.

It's a sandbox though so surely the point is whatever you want to make of it.

Like you can just follow the story and call it a day or focus on the aspects you really like, but yes you're not forced to spend hours making massive bases.

Though what you said resonates with me and it's the reason I don't play games like valheim etc. Because you just build to get to a point where you can move to another area and then repeat the process again.
 
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It's a sandbox though so surely the point is whatever you want to make of it.

Like you can just follow the story and call it a day or focus on the aspects you really like, but yes you're not forced to spend hours making massive bases.

Though what you said resonates with me and it's the reason I don't play games like valheim etc. Because you just build to get to a point where you can move to another area and then repeat the process again.
I saw no way of progressing without following the base building bit.
 
This is a game I have tried hard to like - started a campaign 4 times now but still not gone beyond the 4 hour mark in any.

After a short time it just starts feeling like boring, hard work to me for some reason.
 
What they add isn't really a game changer though. Some nice visuals, but there's still too little variation in everything...

But, but, you can now land on the water! Well, more like hover....

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The latest expedition isn't live as yet so yeah, not much to do that hasn't been done already. It does look great, Hello Games must be the best developer redemption story in gaming history and bodes well for their other games going forward.
 
But, but, you can now land on the water! Well, more like hover....

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The latest expedition isn't live as yet so yeah, not much to do that hasn't been done already. It does look great, Hello Games must be the best developer redemption story in gaming history and bodes well for their other games going forward.

I like how they just deliver stuff without making a big song and dance about it beforehand and then continually under deliver like a certain other company who is making a space demo.
 
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I like how they just deliver stuff without making a big song and dance about it beforehand and then continually under deliver like a certain other company who is making a space demo.
was watching a feature in that game not done yet and all i was thinking, where is the game and release date?
feature looked pretty but come on
 
But, but, you can now land on the water! Well, more like hover....

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The latest expedition isn't live as yet so yeah, not much to do that hasn't been done already. It does look great, Hello Games must be the best developer redemption story in gaming history and bodes well for their other games going forward.

I don’t know how they continue to fund it. Fair play though.
 
But, but, you can now land on the water! Well, more like hover....

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The latest expedition isn't live as yet so yeah, not much to do that hasn't been done already. It does look great, Hello Games must be the best developer redemption story in gaming history and bodes well for their other games going forward.

That's another thing I don't get: how they redeemed themselves? It is more polished, they've added stuff, sure, but there is no living world there with factions battling each other. Economy is dead, combat is very simple and boring, AI ... simple... etc. I haven't tried to build anything with the latest patch, but with previous ones, as I moved away from a planet where a base was build, I return to have the "earth" filling the rooms as it was removed for the building of the base. Not to mention that it could not track larger rooms properly, so (even underground), I was affected by the severe atmosphere of planet. At times it was even more warmer in the shadow than in the sunlight! :))

Stuff like flying pieces of rock that remained in the air as I dug around them are still happening, physics being practically zero. Land vehicles seem to be done by an amateur modder. You hit a big rock or anything and it just vanishes. Ah, and the stutter when you enter or leave a planet atmosphere is still there :))
UI is terrible as well, controls, quality of life and so on.

Story... nothing much.

Diversity? You kinda see and do everything within a relative short period of time. Depends how much you grind.
 
mm similar boat, tried the game a few times, just finished playing for a couple of hours with the new graphics. The graphics are better but it's really just gone from a 4/10 to a 6.5/10, there's a lot of planets that still look really poor, lot's of popin issues, low polygons etc. Gameplay wise I just can't get in to it, it's just a mile wide and an inch deep. Poor mechanics everywhere, kinda janky movement, meh space flight, boring fights etc
 
That's another thing I don't get: how they redeemed themselves? It is more polished, they've added stuff, sure, but there is no living world there with factions battling each other. Economy is dead, combat is very simple and boring, AI ... simple... etc. I haven't tried to build anything with the latest patch, but with previous ones, as I moved away from a planet where a base was build, I return to have the "earth" filling the rooms as it was removed for the building of the base. Not to mention that it could not track larger rooms properly, so (even underground), I was affected by the severe atmosphere of planet. At times it was even more warmer in the shadow than in the sunlight! :))

Stuff like flying pieces of rock that remained in the air as I dug around them are still happening, physics being practically zero. Land vehicles seem to be done by an amateur modder. You hit a big rock or anything and it just vanishes. Ah, and the stutter when you enter or leave a planet atmosphere is still there :))
UI is terrible as well, controls, quality of life and so on.

Story... nothing much.

Diversity? You kinda see and do everything within a relative short period of time. Depends how much you grind.

All very true comments but remember it's an almost 8 year old game that's getting more (free) updates than some games released in the last year. You have to see it for what the game is and what it is not; it's not a wannabe space/combat simulator nor does it pretend to be. For me it's great fun flying around with my 8 year old lad, exploring the universe, learning about planets, elements and the making of such stuff while he bosses me around! Plus it gets me out of the sheer mundanity that is "playing" Minecraft :D.

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I've not bothered with the game in quite awhile, but I just couldn't get on with it after a few updates - some things are just way too clunky especially UI wise and basic mechanics - despite the shortcomings I actually quite liked the simplicity of the launched game just marred by some UI and basic mechanics being meh and the way at the time nothing beyond your immediate horizon was persistent which kind of ruined the feeling of exploration when just walking a few steps and turning around and everything you'd just passed was randomly regenerated.
 
All very true comments but remember it's an almost 8 year old game that's getting more (free) updates than some games released in the last year. You have to see it for what the game is and what it is not; it's not a wannabe space/combat simulator nor does it pretend to be. For me it's great fun flying around with my 8 year old lad, exploring the universe, learning about planets, elements and the making of such stuff while he bosses me around! Plus it gets me out of the sheer mundanity that is "playing" Minecraft :D.

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Neah, it was from the start a combat game, too (not that it does the whole exploration very well, that's another BIG issue as well - just see the "limitless variety" which is lolworthy even now ). It actually had an "EPIC SPACE BATTLES", "FIGHT TO SURVIVE", "FROM THE SURFACE TO THE STARS" promo in their prelaunch trailer! Actually it was a trailer dedicated to each aspect of the game - building false hype. :))


"EXPLORE FIGHT BUILD SURVIVE"

Red Dead Redemption 2 is not a sim and yet it does very well the exploration part, survival, combat, etc. - less the economy which is also pants (just as an example). Arguably, even ArmA 3 is more of a "serious" game than a sim (unless, perhaps, you activate the sim flight sim for helicopters - but that's an DLCs in its own right) and does the arcade flight extremply well - probably the best.

No Man Sky seems like a collection of ideas from an early Alpha stage that never took off the ground. A lot of gameplay elements can be further enhanced by paying attention to details, game design and so on. Look for others games that do elements of your gameplay mechanics and add to your creation. Starfield I actually liked it in space combat as it meant for you to play around with lots of systems. Regular gun fight was decent, but again... too little variation in the end for both games...

Exploration done superficially (a handful of significantly different assets repeated over and over again), combat, economy, survival aspects. The only reason still gets attention is due to the lack of alternatives: X4, Starfield (now), Elite Dangerous, Squadron 42/Star Citizen which is an perpetual alpha... Can't remember another "big", decent game. This is why I still play it until I get bored, there aren't many options around.
 
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I was hoping to get back into this, but I just can’t get passed the terrible flora/fauna pop in that shouldn’t even be a thing with modern powerful hardware. All in all I think I’ve just clocked too many hours on this previously, despite me wanting to get back into it again.
 
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