Well hopefully some decent modders out there will get it looking sweet on PC with the release of Redkit (modding tool).
Hope so greg. I'm sure they will at the very least get uber mode and all its features back.
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Well hopefully some decent modders out there will get it looking sweet on PC with the release of Redkit (modding tool).
you dont realise how annoying deadlines areThere shouldn't be the need for patches, fixes etc. The game should be made to the fullest potential the pc has to offer, I don't think the consoles were gimped.
you dont realise how annoying deadlines are
devs want the best for their game, even if their not ready it will be released because management say so. even if theirs Risks of major bugs.
unfortunately dev has 0 say. for all we know Dev might actually think they need another year.
their already delayed it what twice? management wont let it happen a third time.
as for the bold your living in a dreamworld.
this game will have most likely 5million+ lines of code not everything can be tested even if you had no time limit.
their will always bugs/glitches in software until computers are smart enough to write code themselves even then their will human error somewhere a long the line.
when your in the industry you will realise, unfortunately. Management/stakeholders have the final say
witcher 3 will be a good game.
also The gifs you have seen show no Graphics settings. for all you know their on "Low"
CDPR are the very best developers who actaully care about PC like Valve.
You will probably find there is some form of contractual conditions, that the game must look similar to the PS4/Xbone version for 6months before they are allowed to release any patches that release the PC versions potential.
Just a gut feeling, no evidence. but it is the sort of thing these companies do.
People seem to be forgetting that this game was delayed, so they missed the deadline already.
And the assets were already created. So, the time budget had already been used to create them.
That's fine, then turn round and say.. Listen we had to gimp the PC version as you're less important, but we will bring you all the bells and whistles in a future update. ?
What are they so afraid of ?
Well the first thing that springs to mind is money, losing lots and lots of money.
Remember they software developer doesn't actually earn anything until after the game is selling, so they need to have investors, to finance the development up front.
I wont pretend to understand how porting works. But lets say as they are so called PC developers, they make their game to the best of the PC's capability. They then remove some features to play smooth on consoles. The console gets the best version that they can. Revert changes, release on PC. Everyones happy. Sony/MS get the best their consoles can handle and PC gets the best. Time consuming ? Possibly. Not within budgets? possibly, but then dont turn round and call yourself PC devs then.