******Official Star Citizen / Squadron 42 Thread******

They need more graphical options, but with it being cryengine they don't want to spend time on a config menu which they then have to constantly update. Must admit it's one of the things I'm hoping they do early into beta, I miss being able to tweak levels in-game.

I hope they remove some of the "trash" from the alleyways, it's just low resolution textures, arguably better not to have them at all if they haven't been done right. I wouldn't mind some pixelated ones which were easter eggs etc but the newspaper cut outs in there just now look like they're from the late 90s.

Over all it's very pretty, character animation needs work obviously but still a long way to go.
 
PTU stress test tomorrow, needs the latest PTU installed though (around 30Gb). Details below for those who want to take part:

https://forums.robertsspaceindustri...tress-test-at-2pm-cdt-7pm-gmt-on-13-sept-2015

We’re inviting players to jump on PTU this Sunday, September 13, 2015, to help us test out the General Instance Manager (GIM) as well as some of our latest updates. GIM is responsible for creating lobbies and matches, assigning you to parties, handing you off to Game Servers, and keeping track of the type and the state of our servers.

In addition to checking out the new content as seen in our Patch Notes, we’ll be asking all players to:

- Be in PTU at the start time (see below).
- Play an Arena Commander match.
- After one match, head over to the Social Module for ten minutes.
- Head back to the Hangar.
- Play one more Arena Commander match.

And that’s it! We’re going to be monitoring the health of GIM throughout the process, as we’ve made several fixes to improve its stability.

Concurrency Stress Test Times:

Sunday PM
- 12pm PDT (Los Angeles, Seattle, Vancouver)
- 1pm MDT (Albuquerque, Denver, Calgary)
- 2pm CDT (Mexico City, Austin, Dallas, Chicago)
- 3pm EDT (Miami, Washington, New York)
- 7pm GMT/UTC
- 8pm BST (Dublin, London, Edinburgh)
- 9pm SAST/CET (Johannesburg, Paris, Berlin)
- 10pm EEST/MST (Kiev, Moscow, Istanbul)

Monday AM
- 4am JST/KST (Seoul, Tokyo)
- 5am AST (Sydney, Melbourne, Brisbane)
- 6am NZST (Auckland, Wellington)


After it’s over, feel free to report with any errors that you see:

- Error Code:
- Module (AC, SM, Hangar):
- What were you doing at that time of crash/kick:
- Additional notes/feedback on the updates:
 
I'm without mic so wasn't on teamspeak and completely forgot about it, was too busy being murdered horribly in Ark: Survival evolved by some level 20 guy who decided it'd be fun to keep me in a cell lol.

It was all fun and games until he started with the dino poop.
 
I missed it, had it downloaded and ready to go too :(

How did it go ?

I didn't even bother with a match and went straight to the social module - It was good having 20 odd people running around all in a group.

Lots of people couldn't join a match due to overloading, which was the point really.
 
Cross Chassis upgrade system is due out in the new revision in October apparently so you can CCU to/from any flight ready ships a lot easier and retain LTI, package status etc. IMHO that'll cut down on customer support work a lot.

I get the feeling the Endevour will be offered up at a concept at Citcon, timing would be about right.
 
So who's going again to citizencon?

What time are you planning on arriving in manchester?

I'm busy saturday morning so booking a train from london in the afternoon - probably arrive around 5ish.
 
SaL and I from the org are going as well as Giraffe but we're driving down together no idea when we'll arrive but guess around 3pm and check into Bewleys (or whatever it's called now). Think Wynthorpe and one other from PAGAN are going to be there too, not sure when they are arriving.

Be good to meet up with the OCUKers before heading over but no doubt we'll all bump into each other at concorde lol

I had to blag a ticket off customer services for SaL, they sold out so damn quick.
 
Alyssa Delhotal and James Pugh have been fired it seems.

The 2 on the right:
T0DYmqW.jpg


Of course the 2 in the middle no longer work there either.
 
Does it matter? Might sound harsh but I'm not interested in internal politics at a game developer to be honest. Staff turn over is normal, if James / Alyssa haven't commented publicly by a verified sources all we have is rumours about the reason, call in the conspiracy theorists.
 
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Does it matter? Might sound harsh but I'm not interested in internal politics at a game developer to be honest. Staff turn over is normal, if James / Alyssa haven't commented publicly by a verified sources all we have is rumours about the reason, call in the conspiracy theorists.

Yes it's relevant, especially with James being the community manager. There's no conspiracy, no halt in the development, just a note that they were fired so you won't see them any more in ATV.
 
I'll be honest mate he's not a face I'll miss as I can't really remember him doing anything particularly relevant to the community, Chelsea was a far bigger loss and she wasn't on the shows.

I'm not criticising him though, just really not someone that I remember being particularly influential, nice enough chap but I can't honestly say what he did day to day with any certainty.

I've noticed the DS conspiracy folks are out in force, guess I'll avoid that sub-reddit and the CIG forums for a while lol :)
 
Looks like Ohanians (ship shape woman) leaving is due to a job offer from Sony.

Alyssa Delhotal and James Pugh do seem to have been sacked and there is a bit of a redistirbution of work which means some jobs have become unsustainable hence the layoffs
 
So there's some people from here going to CitizenCon. Cool :)

It's gonna be GREAT!! just working on part of the big reveal piece now....

CR has asked me to be part of the presentation up on stage :O YIKES!!
 
So there's some people from here going to CitizenCon. Cool :)

It's gonna be GREAT!! just working on part of the big reveal piece now....

CR has asked me to be part of the presentation up on stage :O YIKES!!

Good luck with it. We also have a man on the inside in Foundry 42 (one of my community members).

I keep trying to tap him for info but he keeps refusing lol

Although he did say when he started work, that he can now see whats going on in the background and where the money is being spent and he was impressed... and happy as hes a backer also!
 
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