Blah
No update on Prowler, Carrack, BMM, Reclaimer, Endeavour or Crucible.
I just want to explore my ship dammit!
The BMM doesn't even have a finalised concept yet.
It's a lot bigger than they first said (around corvette sized at least) is all we know.
Yeah, none of those will be close to released this year. I've been meaning to build a list of what ships are where for myself, so might as well try and give it a shot now...
Hangar Ready only: Scythe, Khartu-al, multicrew's variants (Cutlass, Conny & Freelancer, Vanguard, Tali base too if you want to be picky).
Actively in development: Starfarer, Reliant, Idris, Javelin, Caterpillar plus UEE ships like Bengal, Pegasus, F8 Lightning etc, and Vanduul ships.
In Limbo: Reclaimer, Orion, Carrack, Hull A-E, Endeavor, Crucible, MM, 890, P72, Herald, Genesis... maybe more ive forgotten?
Next in line: Carrack follows Caterpillar, Herald looked like it could have been done months ago (see Khartu-al for simiar), P72 shouldnt take much effort.
I also suspect the Reclaimer could be started on soon. F42 have finished the Sabre, Vanguard Warden, and Starfarer shortly. That leaves them with Vanguard variants (probably too soon), Starfarer Gemini (same deal), the Hull series (we dont lack cargo ships), Reclaimer (needed for new game mechanics), and possibly UEE & Vanduul ships but i suspect they have teams dealing with them already, without needing the MISC & Aegis designers moving off their dept.
Im not sure what manufacturers other studios are responsible for to draw any conclusions, and i believe variants wont be started for a few months after the base, to get the base issues addressed to reduce ships needing tweaks etc.
The Merchantman is more complex, its a alien ship and its large too, it needs a style guide building for the Banu race. Unfortunately, at the moment its much easier for them to focus on ships they've got style guides built for, things they can copy from other ships (just look at the recent Aegis ships) and its 'just a cargo ship' at the moment, where things like mining, exploration, salvage etc are more a priority so they can implement those features and build upon them till they're happy with it, and theres little sense in building a large cargo ship which has no style guide, when they already have cargo ships and they could use a fair bit of the same time and have the Hull series built covering 5 ships.
It sucks, but unfortunately theres a legit reason why its being held back. I fully expected the Starfarer to be one of the last when i bought it 2yrs ago, although i dont think i was expecting quite so many ships to be added after it, because i felt fuel wasnt a priority its something all ships could have unlimited amounts without it hurting testing, and then do the Starfarer at the end. It wouldnt have surprised me if it'd be where the Caterpillar is if F42 hadnt wanted to use it, we just got lucky and ships like the Freelancer has helped (arguably the Starfarer helped get the Freelancer updated faster too)