******Official Star Citizen / Squadron 42 Thread******

The Sand Worm came from the 2016 Citcon, its a nod to Dune tho it may actually end up being in the final game, we may even get Space Whales, it started out as a joke but they actually made one in this happy hour dev episode. https://www.youtube.com/watch?v=yiPWcsZfLRw
Now there's talk that if enough people want it they will find a space for it.

I'm ok with this kind of asset creep if that's what it is, it makes a nice rich environment with lots of interesting stuff.

The Dune style Sand Worm is a couple of minutes after this point in this video... its pretty cool


https://youtu.be/pdCFTF8j7yI?t=27m19s
 
The scope expansion is something that was fabricated by the fanbase to justify any delays. Even the 2012 kickstarter talks about building an online massive universe unlike anything seen before.
 
The scope expansion is something that was fabricated by the fanbase to justify any delays. Even the 2012 kickstarter talks about building an online massive universe unlike anything seen before.

Procedural generation etc came in later, they never expected to be able to do it. That's one of the largest additional items.

They also didn't plan to have as many ships done until they realised the cash cow they could milk.
 
Procedural generation etc came in later, they never expected to be able to do it. That's one of the largest additional items.

They also didn't plan to have as many ships done until they realised the cash cow they could milk.

Needs need their ships
 
Procedural generation etc came in later, they never expected to be able to do it. That's one of the largest additional items.

They also didn't plan to have as many ships done until they realised the cash cow they could milk.
I guess procedural generation is one of those things but it only happened after they saw ED pulling it off in less than 6 months. They had to respond.
 
Since the scope change when they realised just how much money was pouring in they wanted to go Procedural, but unlike ED and that other one they wanted to generate the planets procedurally for speed and convenience but also hand craft points of interest on them, you will see that with Levski, its a large hand crafted base on a procedurally generated rock.

I have ED Horizons and i like the game, i'm not being critical of it when i say this is a difference between how CIG and Fronter use procedural generation, Fronter use it to populate a universe with billions pretty generic celestial bodies, CIG use it to create a few hundred templates which they then hand finish, some of them extensively. all of Star Citizens moons, habited rocks and planets have individual atmospheric characteristics including weather systems, they are not just different coloured rocks.

Like Fronter have CIG have also been working on it for years, non of them invented it or thought of it first, the idea was around long before Fronter first used it. This was CIG's first Procedural planets demo back in late 2015.


Its come a long way since then.
 
I'm not arguing about the method of execution. I'm just saying the moment ED had it SC would have to respond to keep their "premiere space game" narrative going. ED was (technically still is as nothing yet released to SC players) first by years, the first showcase from SC was merely a large cryengine map and nothing more. Of course they had to claim that they will do it better to keep their narrative going, as it is how they attract sales, which is one of the main reasons that has brought them into this mess.
 
I guess procedural generation is one of those things but it only happened after they saw ED pulling it off in less than 6 months. They had to respond.

Nope they mentioned it early on before ED was even initially released but they weren't sure how much it could be used so set a team up to look into it, basically a feasibility study.

they only planned to use it to generate asteroid fields..then when they understood the tech and how it could mesh into cryengine the scope exploded.



TBH SC and ED aren't even competing for the same players. I own both, not one or the other and backed ED on day one.
 
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I'm not arguing about the method of execution. I'm just saying the moment ED had it SC would have to respond to keep their "premiere space game" narrative going. ED was (technically still is as nothing yet released to SC players) first by years, the first showcase from SC was merely a large cryengine map and nothing more. Of course they had to claim that they will do it better to keep their narrative going, as it is how they attract sales, which is one of the main reasons that has brought them into this mess.

I can tell you from experience with Cryengine its impossible to make anything lager than 8KM, the planet in that demo was 1000KM in diameter and #### knows how big the instance containing it.
Cryeninge is heavily modified to make it happen.

I am talking about method of execution because at least that is relevant, who had it live first is nothing more than an infantile argument, yes ED got there first, i don't care, what CIG are doing with it is worth the wait.
 
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I can tell you from experience with Cryengine its impossible to make anything lager than 8KM, the planet in that demo was 1000KM in diameter and #### knows how big the instance containing it.
Cryeninge is heavily modified to make it happen.

I am talking about method of execution because at least that is relevant, who had it live first is nothing more than an infantile argument, yes ED got there first, i don't care, what CIG are doing with it is worth the wait.
Should have used the engine from arma 3. Or the new squad game.
 
Making an engine isn't easy or cheap. They actually enjoy several ex crytek staff though and own as lot of tech now which they can licence out if they want to
 
They hired a bunch of the people who made the engine to start with.

It was the right engine to use and to develop thier own engine at and beyond the level of Cryengine in its self would have taken years, people complain its taking too long now.

Cryengine in the form they have it in now is doing the job brilliantly. Chris knew exactly what he was doing.
 
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