Soldato
Oh yes, the Reclaimer! It doesn't exist in the game
Except it is in the game?
In regards to your link (and the stupid comment you linked) about the delta patcher and character selection. No one has once ever suggested they new or different.
Now the delta patcher in regards to CryEngine and how that updates though is new and they had to create it accordingly as CryEngine couldn't do what the Delta patcher does at such finite level. This is why updates are MB's and not GB's like other CryEngine games that have patches.
Character stuff isn't important now and making two skeletons with separate animations that are adjusted to suit the specific skeleton just takes time. That time wasn't good to invest in till this period now they have 90% of their animation set sorted accordingly.
I just don't understand your thoughts using that comment as examples of what is really going on. You clearly follow enough to have read that on Spectrum. There are huge things that CIG have done that have not been done by other developers but you would rather use a ridiculous comment to make ridiculous points just to make an argument to suit your view. At least just use the facts and examples as they stand instead.
The vertical slice was great. Sorry you didn't like it but honestly that is exactly what I am looking for in a single player experience. An interesting story driven game where I can choose to do different task and work my way through in my own direction. And there was certainly more than 5 mins. Yet again being hyperbolic to make a point. If you stated that it was 70% gameplay with 30% cut scenes then fair enough. That is what single player experiences are about.
Of course performance dropped in 3.0 from 2.6.3 because we just had a couple of moons with a load of new ships and locations added with player count increased from 24 to 50 players? Now they are working on improving that with 3.1 to get performance back to what 2.6.3 was with around 30fps along with more new ships and the service beacon system added.
This isn't a big content update but should make what gameplay is there actually playable. That is fine, that is what Alpha development does. It will ebb and flow as they add more to the game. 3.2 is the big step in honesty to get the basic gameplay in although these will be limited in what can be done in 3.2 in terms of ships still, however they can then build off that with 3.3 and 3.4 and will be expecting to see the mining and salvage epics be added for tier 1 version of what 3.2 tier 0 will be.
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