I really don't get the 'pay2win' argument with regards to SC,
what are people paying to win?........
Is winning getting a ship?
Is that the end-game?
You really don't understand this game.
Winning is not the end goal, its not that kind of game, you don't win in this game, you make something of yourself through your actions. You're not getting one over another in mining, cargo running, being a trader, a mercenary, a PI... a member of a larger collective. its not CoD, its best described as a First Person EVE Online.
Anywho, to build a game, especially one like this you first need to build the code, the infrastructure, Cryengine provides everything that you see, the environment, it cannot for example contain a planet in virtual 3D space, this is a feature that needs to be built from scratch, and believe me if what you want is ground level to outer space transitioning without a load screen what you need is space in real volume and time, that is extraordinary difficult, no other game has it, Elite Dangerous uses a loadscreen disguised as an effect, as does No Mans Sky.
That is just one of many thing CIG need to build from scratch, that takes time and it needs to be done before you can fill your game with stuff, it is now beginning to be filled with stuff.
The roadmap. we are currently on 3.2. https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen
When CIG cracked the real time real space planet transitioning (what everyone said was impossible) they celebrated quietly with this little video.
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