******Official Star Citizen / Squadron 42 Thread******

GTA in space is not what I backed, and not what I think they are pitching now. At least they refund easily enough.

Doesn't stop it being disappointing the way the game is turning out. If I just want to fly spaceships around, I can do that in ED. What I wanted is a real MMO like Eve, but with actual space-piloting gameplay. I think that game is still there somewhere but it's getting swallowed up by this monetisation monstrosity they've created.

I don't see how they can back out from the mess they've gotten into. They can't stop the flow of cash into the game economy because their release date keeps sailing off further into the distance...so they have to just keep exacerbating the problem by selling more in-game assets.

Anyway, I'm not trying to convince anyone of anything, some people will like what the game has become....I don't, I'm a frustrated and disappointed backer.

I agree with some of this, the relentless funding is disincentivizing them to just get it out, but i don't think its for cynical reasons, its simply a case of continuous feature expansion because the money is there for it.
So certainly i do think the money needs to stop piling in, it still is, to the tune of $2m a month, how after 6 years? i don't know....
 
GTA in space is not what I backed, and not what I think they are pitching now. At least they refund easily enough.

Doesn't stop it being disappointing the way the game is turning out. If I just want to fly spaceships around, I can do that in ED. What I wanted is a real MMO like Eve, but with actual space-piloting gameplay. I think that game is still there somewhere but it's getting swallowed up by this monetisation monstrosity they've created.

I don't see how they can back out from the mess they've gotten into. They can't stop the flow of cash into the game economy because their release date keeps sailing off further into the distance...so they have to just keep exacerbating the problem by selling more in-game assets.

Anyway, I'm not trying to convince anyone of anything, some people will like what the game has become....I don't, I'm a frustrated and disappointed backer.

what did you back? iT IS STILL a MMO but when i say GTA style i mean its OPEN WORLD where you can do whatever you want!
 
What I wanted is a real MMO like Eve, but with actual space-piloting gameplay. I think that game is still there somewhere but it's getting swallowed up by this monetisation monstrosity they've created.

We all looking for that game to exist since we stopped playing EVE mate :(
If CCP tomorrow was incorporating the Valkyrie (and possibly Dust 512) into EVE Online, I would go back running. In addition they should have added the walk in stations years now, and not can it.
 
I've looked at this a number of times over the years but was never quite sure what it was our where it was going. Has anyone written a summary of where it is right now and what is involved as far as the investment in time and money required to get anything out of it?

I'm wary of it being another Eve where massive power blocks control everything and a huge about of time is required to get anywhere. That's from a 2003 Eve veteran when it was new and shiny and exploration was fun :)
 
I've looked at this a number of times over the years but was never quite sure what it was our where it was going. Has anyone written a summary of where it is right now and what is involved as far as the investment in time and money required to get anything out of it?

I'm wary of it being another Eve where massive power blocks control everything and a huge about of time is required to get anywhere. That's from a 2003 Eve veteran when it was new and shiny and exploration was fun :)

Yeah. Eve was great game between 2001-2007. BoB was strong enough to reset the power balance in game and "start fresh". Now not so much :(
 
I've looked at this a number of times over the years but was never quite sure what it was our where it was going. Has anyone written a summary of where it is right now and what is involved as far as the investment in time and money required to get anything out of it?

I'm wary of it being another Eve where massive power blocks control everything and a huge about of time is required to get anywhere. That's from a 2003 Eve veteran when it was new and shiny and exploration was fun :)

I'd be interested as well. I don't follow the game or it's updates at all and just reinstall to see what's new now and then and honestly I've no idea what I backed now or where it is in life cycle. I'm amazed people have hundreds (some thousands) of hours in this game because there is nothing to do, how do people spend that amount of time doing nothing?

When I installed a couple of weeks ago it seemed like there has very little actual content added over the last year (other than new ship for real money) and that can only be because:

1: They are holding it back for the full release
2: There isn't any content developed to add due to poor management
3: Project scope creep is killing the dev cycle and timelines

I'd expect a mixture of all 3 but I did then think given the sheer amount of cash be generated in it's current state, why would they speed up the dev cycle? Why not just artificially slow it down and stretch the time line upon which punters can continue to waste their cash on ships to do nothing in?
 
I'd be interested as well. I don't follow the game or it's updates at all and just reinstall to see what's new now and then and honestly I've no idea what I backed now or where it is in life cycle. I'm amazed people have hundreds (some thousands) of hours in this game because there is nothing to do, how do people spend that amount of time doing nothing?

Testing, exploring, doing really daft things with the sandbox we have. There are those who spend their time trying to get on the leader boards for FPS, racing and the arena module types.

Had some great times in SC so far, but it needs a hell of a lot more work done for the multiplayer and I'm not convinced we'll be playing any single player content this year or next unless it's purely bug-fixes.

They have added mining in a basic form recently, haven't actually tried it yet personally.
 
Wow, I never thought we'd get to this point.

Went from Crusader star port, jumped in my Hornet, flew out into space, checked out the space station from afar during an EVA, warped to another moon, entered the atmosphere, landed on the surface, explored the surface on foot, departed the moon, warped to a comm array, did an EVA inside the satellite and interfaced with the computer terminal. Then got a warning over com channel to stop snooping around and to leave the area and got attacked by a pirate as I was beginning to warp out.

Just an epic experience and I am glad I stuck with backing the development! The possibilities seem endless with this quantum leap in universe seamless-ness.
 
Wow, I never thought we'd get to this point.

Went from Crusader star port, jumped in my Hornet, flew out into space, checked out the space station from afar during an EVA, warped to another moon, entered the atmosphere, landed on the surface, explored the surface on foot, departed the moon, warped to a comm array, did an EVA inside the satellite and interfaced with the computer terminal. Then got a warning over com channel to stop snooping around and to leave the area and got attacked by a pirate as I was beginning to warp out.

Just an epic experience and I am glad I stuck with backing the development! The possibilities seem endless with this quantum leap in universe seamless-ness.

Yeah, from a technology point of view it is amazing because all of it, all 950.000KM across is all the same space, the same sandbox.

I have spent about 15 hours in 3.2 and i'm enjoying it.

Its roadmapped to get a whole lot bigger in 3.3.

https://robertsspaceindustries.com/roadmap/board/1-Star-Citizen
 
Wow, I never thought we'd get to this point.

Went from Crusader star port, jumped in my Hornet, flew out into space, checked out the space station from afar during an EVA, warped to another moon, entered the atmosphere, landed on the surface, explored the surface on foot, departed the moon, warped to a comm array, did an EVA inside the satellite and interfaced with the computer terminal. Then got a warning over com channel to stop snooping around and to leave the area and got attacked by a pirate as I was beginning to warp out.

Just an epic experience and I am glad I stuck with backing the development! The possibilities seem endless with this quantum leap in universe seamless-ness.
How do you enter the atmosphere of a moon?
 
How can I enter it though? I fast travel to the closest point and the moon is right in front of me but seems like I need to quantum leap inside it

You can do that or you can just fly down to the surface from where you are, hold down left shift to boost your speed.
 
Honestly, his whole reason that they took away co-op so can't play now is just dumb.

How was he going to be capable of flying anything effectively in SQ42 but then not do the FPS bit? Also FPS was always noted since early days to be part of SQ42 and yet he continued to pledge away.

Sorry but no sympathy.

In Star Citizen there is something he can do that isn't FPS also and that is part of the universe and nothing to do with SQ42 side.
 
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