Soldato
- Joined
- 14 Aug 2009
- Posts
- 3,261
They add features to extend dev, while removing others entirely from the roadmaps.
What's so ambitious about it? because it's in space?
RDR2 is a fully released masterpeice, so they're not even comparable.
RDR 2 was made by a company which had loads of experience in making that type of game - which is GTA in the wild west, same as Fallout is TES with guns. The missions structure and gameplay is practically the same. They already had most of the tech themselves and were very familiar with it.What needed improvement was done anyway as an evolution of the engine. No engine comes close to what SC/SQ42 must do as a whole.
RDR 2 doesn't have a self sustaining economy, practically no economy.
RDR 2 doesn't have the AI reacting organically to what you're doing, is the same ol' GTA style of spawning the law near you, with people magically knowing what your doing bad.
RDR 2 doesn't have the need of a complex AI, capable of moving in 3 dimensions, as a team, with different "skill" level, etc. They just identify you and come after you.
RDR 2 doesn't have the same detailed world: you can probably fit all the towns ot RDR 2 in the Bengal Carrier. The vast majority of the houses/rooms are not usable. A ship is far more complex than a horse!
RDR 2 doesn't have a large number of complex NPCs and has nothing happening in the background: as in tracking what the NPCs do in the world, items they use and where they're dropping them, etc. They just spawn around you aimlessly.
RDR 2 doesn't need to track a huge number of items (persistence and all of that).
etc.
And the list can go on. There isn't another game that can come close to the scope of this.