No they are calling it that and it's been the perpetual excuse. Let's stop the pretense, it's not a defense against how poorly managed it's been and how the roadmap, targets, deadlines continually slip.
Mindlessly defending CIG is pointless, they deserve criticism for a lot of their poor choices and delays over the years. "but it's an alpha" doesn't cut it.
You can be a fan and still criticise.
i wasnt implying that it being a pre alpha is an excuse.
its not and i have citisised the game too in this thread.
Infact, this freefly has been a complete farse and im glad its over and hope the servers are more stable now.
But there is a reason why loads more people are playing it regularly and everytime they add more things to the game and do more of these free fly event, even more people are coming to play it.
The main critic of CIG overall is there priorities and there communication to the community.
Either they keep there mouths shut and get on with and focus on finishing all the core tech first and foremost(which they have been for the past couple of years) or they tell us everything on why things get pushed back/delayed.
That letter from Chris Roberts recently where he admited one of the core techs they done was a dud is what many backers want to hear.
We dont wanna just one day see some core tech visible to the progress tracker and then one day its gone? we want explenations.
They would get a lot of respcect if they just said "sorry guys and girls, this piece of feature has been taken out of the next patch because what we done wont work as we would like and we need to start again"
The issue with miss-management is that because it was a kickstarter, a few of the backers wanted to see progress ie be able to experience and play whatever task/feature they done and in order to do that, you got to work on gamepla loops that are some how playable to the user base.
Most other companies work on core tech first and if CIG worked on stuff like server meshing, entity graph, gen12 etc etc, there will not have been any sort of PU for us to play with until maybe 2019-2020.
But we had the PU launched in 2014/2015?
Its not an excuse, but i am just pointing out that if they managed this properly, we would not have had a PU until 2019 ish and i doubt many would have continued to buy concept ships waiting until the pu drops with say stanton almost complete with all the core tech in place.
But the main issue is
communication and miss-management