******Official Star Citizen / Squadron 42 Thread******

Struggling to get in. Managed to download it, port my account over but the launcher is not recognising my details to log in (I’m using the provided PTU password as required)

managed to time myself out now so will have to try again in a bit.
 
Struggling to get in. Managed to download it, port my account over but the launcher is not recognising my details to log in (I’m using the provided PTU password as required)

managed to time myself out now so will have to try again in a bit.

Use your normal login to login to your launcher, once in on the left hand side you should find a drop down box, select the yellow PTU version and launch as normal.

I think the PTU password thing is legacy from when test builds were NDA only. it needs removing, its unnecessarily confusing.
 
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Thanks, that worked.

Followed swiftly by a 30k due to an issue with the Vulture! :cry:

:cry: yeah they know about it, right now the build is duff, there is a hot fix incoming.

 
Just spent 3 hours in 3.18.

We had 3 Vultures in the asteroid belt and my Corsair to which we transferred all the boxes in to, we had one "Box Monkey" with a hand-held tractor doing that.

Once full i took them to Brio's Breakers Yard, you get more if take them to a proper trader but its also more time consuming.
Anyway, i got a phone call just as i entered orbit of Daymar, i though i had stopped the ship before i took the call but when i came back 10 minutes later i was in hospital.
I had a marker for my body, i claimed the Corsair on insurance and made my way to where my body was marked, sure enough on the surface of Daymar my body was there, along with my now mangled Corsair and its cargo scattered all over the place, i loaded them back on the my ship and took off for orbit from which i made my way to Brio's Breakers Yard, on exiting QT on my way there two players intercepted me, they flew around my ship signalling me to stop, i did, they were role playing the Space Police, Brio's Breakers Yard is notorious for selling illegal goods, i told them i had nothing illegal and to scan me, i also opened my cargo ramp, they had a look and agreed what i was hauling was not illegal and sent me on my way.
I arrived at Brio's Breakers Yard, it was littered with battle damaged ships, about 5 or 6 of them...

I sold my cargo.
Minutes later a small fight brokeout above Brio's. i just got the #### out of there.....

During the whole 3 hours the game ran flawlessly, performance was good too. its really coming together and while its slow more and more is being added to it and its becoming quite an extensive game, frankly.
 
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Just spent 3 hours in 3.18.

We had 3 Vultures in the asteroid belt and my Corsair to which we transferred all the boxes in to, we had one "Box Monkey" with a hand-held tractor doing that.

Once full i took them to Brio's Breakers Yard, you get more if take them to a proper trader but its also more time consuming.
Anyway, i got a phone call just as i entered orbit of Daymar, i though i had stopped the ship before i took the call but when i came back 10 minutes later i was in hospital.
I had a marker for my body, i claimed the Corsair on insurance and made my way to where my body was marked, sure enough on the surface of Daymar my body was there, along with my now mangled Corsair and its cargo scattered all over the place, i loaded them back on the my ship and took off for orbit from which i made my way to Brio's Breakers Yard, on exiting QT on my way there two players intercepted me, they flew around my ship signalling me to stop, i did, they were role playing the Space Police, Brio's Breakers Yard is notorious for selling illegal goods, i told them i had nothing illegal and to scan me, i also opened my cargo ramp, they had a look and agreed what i was hauling was not illegal and sent me on my way.
I arrived at Brio's Breakers Yard, it was littered with battle damaged ships, about 5 or 6 of them...

I sold my cargo.
Minutes later a small fight brokeout above Brio's. i just got the #### out of there.....

During the whole 3 hours the game ran flawlessly, performance was good too. its really coming together and while its slow more and more is being added to it and its becoming quite an extensive game, frankly.
This sounds promising.
 
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