******Official Star Citizen / Squadron 42 Thread******

Those of you playing 3.24 can I ask what trading profits are like? I was contemplating a Hull C as I figured with it's size the profits would be much higher than my C2, but they're similar around the 200k mark from what I can see on SC Trade Tools in the current patch.
 
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Posted on Spectrum...

Some feedback on Blockade-runner PTU Wave 1​

discussion
Today at 3:24 pm
Its currently unplayable because the location markers disappear after you destroyed the ship with the cargo, and then they don't show up on ping, the thing is you're fighting 4 ships, one has the cargo, you lose track of that one as you're fighting them all, then you can't find it because there is no mission marker to indicate where it is and it doesn't show up on pings.
I'm not even entirely sure this is a bug or intentional, when you take a bunker or cave mission when you get to with in a few KM, maybe as much as 10KM away from the mission location that mission location marker disappears, i don't know why it does that but its done it for years, its worst for caves in the dark, you get to 9KM and the location marker disappears and with that making it very difficult to find the cave entrance, very frustrating....

When i started Blockade-runner 76 SCU had been delivered, i spent about an hour doing it losing track of the cargo ship at each location, two of them had other players there looking very lost trying to find the cargo, when i gave up it was still at 76 SCU delivered, i wonder why.
 
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I think they need to employ people whose sole job it is to play the game for 3 hours a day and take notes, IMO clearly there is no one doing that.

Indeed, Anyone who plays the game for a an hour or so, Sometimes a few minutes, Can see there are issues that have been on going for years now that while yes it is in alpha, Severely impede playing the game.
 
Indeed, Anyone who plays the game for a an hour or so, Sometimes a few minutes, Can see there are issues that have been on going for years now that while yes it is in alpha, Severely impede playing the game.
I'm not even sure how builds get past for Evocati when they are so comically Broken...

Are they so dumb enough that there own internal qa team couldn't spot such bugs like the persistent door hangers not opening?

Glaring breaking UI bugs etc?

Even Stevie Wonder would have spotted many of these issues before it even touches evocadi testing

@humbug
 
I was in evo once a few big patches ago, 1 of the problems many of us reported was the 600i spawning in on its side which also made you blow up. It was random but it took them from 3.18 to 3.21 to fix it which was 2-3 years. Completely stupid.
 
Evocadi should be used to stress test the servers and to help find some edge cases.

Evo is not there to check if we can open the hanger doors.. Lol

Evo is used but a lot of bugs still get through due to the approach CIG have taken. Many times I've seen Humbug and others report the same bug over and over, yet it's still there 6 months later in the live version.

CIGs quality control is absolutely non-existent.
 
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