Caporegime
@Havana_UK i have ED my self, i have about 600 hours in it, it has its problems, i don't play it anymore, sadly. but i still like it and i don't want to be harsh on it, its not a bad game, i'm just burned out on it, so.. do you remember how David Braben used to say ships will have full interiors and you would be able to walk on walk off like a real physicalised vehicle? And that never materialised even now you fade to black and pop in to the pilot seat? much like it is a loading screen in Starfield.
Seems like such a simple thing doesn't it? but for all sorts of reasons its actually really really really complicated, especially in an MMO environment where that means you friends are in that ship doing their own thing, its why you can't have any loading, because you can't load with live players in the entity you want to load, its why its still unique to Star Citizen.
This is why i don't have a problem with the unique way Star Citizen is funded and developed, no big publisher is going to phony up hundreds of millions of $ to invent extremely complicated never been done before tech that takes years to develop, as a community of gamers with fond memories of the golden age of space gaming its what we want, so... we will do it.
Do we ever get frustrated with them tho? oh yes.... frequently.
Well.... since day one. These hanger are also persistent now, its your hanger, you can buy flair and furniture in game from them, make them your home, its the first iteration of home stead base building and crafting, all this stuff like this has all been completed or getting finished and they are pilling it all in which is why its particularly unstable at the moment. given the amount of players and the limited number of hangers at each location they needed to use hanger instancing, that caused weeks of game breaking problems, its stabilised now but there are still, some minor bugs, like hearing other people in their hangers and the ships sometimes being a bit wobbly moving up or down from storage, you can see that in the video.
They already have the next tech update lined up so we know as soon as this patch is polished they will dump that on us and break it again, that's the life of a Star Citizen,,, until its done, its very much a live development, about 80% of the tech is now in, they have even started talking about V1.0
Also, ship need's some windshield wipers....
If you want to try it watch this thread, they often do free fly events, we will announce when they do the next one here.
Seems like such a simple thing doesn't it? but for all sorts of reasons its actually really really really complicated, especially in an MMO environment where that means you friends are in that ship doing their own thing, its why you can't have any loading, because you can't load with live players in the entity you want to load, its why its still unique to Star Citizen.
This is why i don't have a problem with the unique way Star Citizen is funded and developed, no big publisher is going to phony up hundreds of millions of $ to invent extremely complicated never been done before tech that takes years to develop, as a community of gamers with fond memories of the golden age of space gaming its what we want, so... we will do it.
Do we ever get frustrated with them tho? oh yes.... frequently.
Well.... since day one. These hanger are also persistent now, its your hanger, you can buy flair and furniture in game from them, make them your home, its the first iteration of home stead base building and crafting, all this stuff like this has all been completed or getting finished and they are pilling it all in which is why its particularly unstable at the moment. given the amount of players and the limited number of hangers at each location they needed to use hanger instancing, that caused weeks of game breaking problems, its stabilised now but there are still, some minor bugs, like hearing other people in their hangers and the ships sometimes being a bit wobbly moving up or down from storage, you can see that in the video.
They already have the next tech update lined up so we know as soon as this patch is polished they will dump that on us and break it again, that's the life of a Star Citizen,,, until its done, its very much a live development, about 80% of the tech is now in, they have even started talking about V1.0
Also, ship need's some windshield wipers....
If you want to try it watch this thread, they often do free fly events, we will announce when they do the next one here.