Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
it barely pushes 75-80 fps cpu bound on 3700x, needs a minimum of 5800x for a seamless 120 fps experience like series x delivers. dunno why it needs %50-80 faster cpu to hit similar frame rate targets, but it is what it is. same for bf 2042 (3700x is pushing 45-50 fps and you need a 5950x to get 75-80 frames and 120 fps is out of question, whereas a ps5 with 3.5 ghz zen 2 cores with 8 mb cache magically locks to a solid 60 fpsBoth Forza 5 and battlefield 2042 released this week, both with really ****** optimisation on pc, just sayin, I will bet 5 cents that Halo later this month will be the same.
Both Forza 5 and battlefield 2042 released this week, both with really ****** optimisation on pc, just sayin, I will bet 5 cents that Halo later this month will be the same.
it barely pushes 75-80 fps cpu bound on 3700x, needs a minimum of 5800x for a seamless 120 fps experience like series x delivers. dunno why it needs %50-80 faster cpu to hit similar frame rate targets, but it is what it is. same for bf 2042 (3700x is pushing 45-50 fps and you need a 5950x to get 75-80 frames and 120 fps is out of question, whereas a ps5 with 3.5 ghz zen 2 cores with 8 mb cache magically locks to a solid 60 fps
now cue the obligatory "consoles use secret nerfed graphics" comment. i don't care. they are not present on pc, since even setting the game to lowest settings do not solve the cpu bottlenecks halo infinite and bf 2042 will experience. my friend just reported that he got drops to 50 fps while his gpu was idling at %60 65 usage in bf 2042 with a 3800x CPU. situation is brutal over there. halo infinite was similar for him (at least it ran above 60 fps)
fh5 is not so different, sx easily pushes a native 4k ultra focused 60 fps where a 3070 is needed to match the experience (remember the days sx was seen as equivalent to the 2080/2080 super? pepperidge farm remembers)
So what kind of GPU do you need to match or exceed Series X outputs at performance and quality modes? This is tricky for the 60fps mode as PC lacks the DRS option, but in isolating an area where Series X hits its minimum DRS window, it looks to me like RTX 2070 Super/RTX 2080 is the closest Nvidia equivalent
Achieving parity with the console sees the GPU burden lessen dramatically - an RTX 2060 Super looks just about capable of getting the job done, being equal to or better Series X here is not too difficult...
BF2042 is too soon to tell, but first day for sure will be a bloodbath due to servers alone if nothing else. Forza 5 on the other hand I have played it extensively and it runs like a dream, the only issues I have with it is with some loading but that's no better on console. I know it has an issue with LODs below extreme but that's minor and would be the last setting I'd lower tbh.
1. BF2042 is a 60 fps game on consoles, and doesn't even hold it, so keep that in mind before you complain about >60fps on PC.
2. Your impression of what FH5 takes couldn't be further from the truth. It's all explained here: https://www.eurogamer.net/articles/...-horizon-5-pc-best-settings-series-x-compared
And since you can actually choose your settings on PC you'll have a dramatically better experience anyway because now you're not forced to totally gimp the LOD system if you want 60 fps.
Really the biggest problem with these comparisons is that you don't have an OSD always-on for console gaming else you'd see just as many dips as you do on PC. People have a better impression of these consoles' capabilities simply because the stats are hidden (unless someone does the tedious work of testing them like DF, VGTech etc.)
I've always found console exclusives sucks me in more than PC games.
A lot of people can't accept that these consoles are really for 1080p 60 fps at best, for AAA gaming. If you look at what Epic said for Unreal Engine 5 that's the target resolution for the engine on these consoles, and even then with modest settings not balls to the walls raytracing.
BF2042 is too soon to tell, but first day for sure will be a bloodbath due to servers alone if nothing else. Forza 5 on the other hand I have played it extensively and it runs like a dream, the only issues I have with it is with some loading but that's no better on console. I know it has an issue with LODs below extreme but that's minor and would be the last setting I'd lower tbh.
1. BF2042 is a 60 fps game on consoles, and doesn't even hold it, so keep that in mind before you complain about >60fps on PC.
2. Your impression of what FH5 takes couldn't be further from the truth. It's all explained here: https://www.eurogamer.net/articles/...-horizon-5-pc-best-settings-series-x-compared
And since you can actually choose your settings on PC you'll have a dramatically better experience anyway because now you're not forced to totally gimp the LOD system if you want 60 fps.
Really the biggest problem with these comparisons is that you don't have an OSD always-on for console gaming else you'd see just as many dips as you do on PC. People have a better impression of these consoles' capabilities simply because the stats are hidden (unless someone does the tedious work of testing them like DF, VGTech etc.)
At least with a PC you can upgrade it when it gets slow to match the said performance.
snip
the coveted PC fanboy Alex Battaglia will always make such claims. he's such a biased reviewer that I don't care about his findings. he has a PC biased agenda. the performance mode of the series x is locked to 60 fps consistency reasons. it might very well run above that, it just does not need to, because unlike the majority of PC users, console users demand and require (since they cannot "tweak" the game themselves nor they don't have to) a consistent and smooth performance across all the regions and the modes present in the game. does Alex cover that 2080 manages to prove the same experience in more heated areas? or in battle royale mode? no. he just tests a couple locations and make a judgment call based on that. do you think i care about that? most locked games on consoles can ran a bit better than what the're originally running. but that's a thing PC users love (to play with inconsistent variable frametimes and framerates)
consoles ran all the games like butter %99 of the time and everyone are happy with what they're getting. you're just trying to downplay them. console games do not need performance OSD. console game devs already do that job for you. they tweak, they find a sweet consistent performance spot and pack the game away.
i don't see any major drops with ps5 here. and funnily this was the beta version. launch version probably will probably run even better
https://youtu.be/3zlKoY7fnxE?t=671
just minor dips to 57-58 rarely. that's a far cry from getting 40-45 fps drops with a 3700x/3600 on PC platform (or barely getting 60-70 fps with 5600x). i'm not asking PC hardware to run this game at 120 fps. i'm aware that overall performance target is 60 fps. All I want is to get that 60 fps with a 3700x, not with a 5800x. that proves that PC users are required to brute force with higher power CPUs/hardware to reach similar performance targets, which is nonsensical from some point of views especially considering a 5800x by itself nearly costs as a digital PS5
Again... 400 dollar
Yep, let's bring up a game that not even a 3090 can max at 4k
(Not too mention is running on backwards compatibility mode on ps5 and still waiting on a next gen upgrade)
LOL, go downtown and come back with those FPS numbers.... dont be treating people like idiots please when there is a ton of benchmarks/tests out there showing that a 3090 can not max the game with ray tracing @4k with playable frames (over 60fps), and DLSS performance looks like **** so i wouldnt even consider it an option on a 3090.
There is no ps5 version of the game and the game was removed from the psn store for being so crap... My point stands, you can't max this game @4k
PS5 does run the game at 1080p, maybe with medium to high settings as it looks so blurry. The Ray Tracing might not even be maxed either , it's not like you can check the PS5 options.
Use the command line "-qualityLevel=ConsolePro" to match Xbox One X settings.
You're wasting your time. Sarge is too far gone.
Even if a pc can max the game at 4k ultra etc.. That spec of pc costs at least 6 times more money. 6 times more for God's sake.
Some people are daft.