Playstation 4 being announced February 20th?

Some people will argue just to argue so its pointless.

The end of the day consoles and PC's both target completely different markets. Some people will prefer consoles others will prefer PC's.

Then there are people like me :D who has a PC and will buy the consoles and just enjoy them all. Then again I have the money to do that, I understand that not everyone has the cash to do so.

PS: I saw that Witcher 3 will be coming to the PS4 that's pretty good news imo :p
 
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Then there are people like me :D who has a PC and will buy the consoles and just enjoy them all. Then again I have the money to do that, I understand that not everyone has the cash to do so.

Same boat as you :). I have all the current gen consoles lined up on my shelf and pretty much every mainstream console from the NES to the PS2 in my drawers. Then I also have two PCs capable of playing most games near maxed out.
 
I think you missed the point, they are not matching spec for spec. The article was giving PC specs that they believe would run to a similar performance of the PS4.

What integral part was dropped?

The article is BS though. You know not to take them seriously when they start spouting crap like;

"At least it’ll mean all the poorly coded console ports we’ve cursed our way through ought to be a thing of the past as everybody will essentially be writing for PC hardware now. Good times. So, with this next-gen future now so very close on the horizon with Sony finally kicking off the great closed-box bun-fight, what will it take to build a PlayStation 4-a-like PC?".

They have no idea at all what they're talking about, and it was a very painful article to read.

"poorly coded console ports" is the stuff only idiots, or people who are ignorant to the process say. In the real world "console ports" don't happen, and the fact that it uses similar X86-64 hardware is meaningless.

It's like suggesting that all Windows games will run natively on OSX because Macs use the same hardware.
 
You could easily name a lot of things you'll never have on a PS3 that you have on PC as well.

The point is you can get a PC that can play games just as well as the PS4 for around a similar price.

Go on then.

You can't. It's impossible to play the wealth of exclusive games, with motion controls, socially sharing videos and competing on a service as large as PSN, with instant resume gameplay, connecting to a tablet device and not suffering from driver incompatiblities and the like.
 
Go on then.

You can't. It's impossible to play the wealth of exclusive games, with motion controls, socially sharing videos and competing on a service as large as PSN, with instant resume gameplay, connecting to a tablet device and not suffering from driver incompatiblities and the like.

Steam does most of this, and why are you bringing driver incompatibilities up? The vast majority of people have no issue with drivers at all. You don't "NEED" to update drivers as regularly as you are making out.

But it's quite comparable to having to update the console's firmware when a new game comes up, or to access PSN when they release a new firmware.

To put it in to perspective, I've had to update my PS Vita's firmware more times in the past few months, than I've had to update my graphics drivers.
 
Go on then.

You can't. It's impossible to play the wealth of exclusive games, with motion controls, socially sharing videos and competing on a service as large as PSN, with instant resume gameplay, connecting to a tablet device and not suffering from driver incompatiblities and the like.

The wealth of exclusive games? Isn't there like, five?

I want to play games not gimmicks so I'll pass on the motion controls.

Socially sharing videos? Hit record on dxtory then upload to YouTube and share via Facebook or Twitter.

Competing on a service as large as PSN? Steam.

Instant resume gameplay? Alt-tab.

Connecting to a tablet device? Why would I want to? I could three monitors set up displaying whatever I like or even running the game across all three.

I've never had a driver incompatibility in the 2-3 years of having a PC.
 
The wealth of exclusive games? Isn't there like, five? .

No. Theres lots of sony specific ips.

To be honest of all the pc vs console arguments that you guys want to visit. Dont try the games lol. Its the only real argument that actually stands solid. The exclusives are reason to own the console. Same with a pc and an xbox. Regardless of ability of certain hardware, sony ips wont come to pc. And they have some of the best ips out there
 
I have a PS3 (original), Xbox 360 and have just built a gaming PC (well, need to get a gfx card), to me the reason for each are:

PS3/Xbox - ease of use - plug in and play knowing it will always work. It has decent exclusives like GT5, Forza, GoW, LBP, Killzone, Uncharted etc etc - they are useful for media too (blu-ray)
PC - I'd rather "surf" the web using a PC. A decent PC will always offer two advantages over consoles - keyboard+mouse and graphics. PC gaming offers strategy games (Rome TW, Civ etc) and MMOs that consoles never will.

For me consoles are 'fun' whilst PC games offer more involvement.

Rather than bash one or the other, just get the lot? ;)
 
No. Theres lots of sony specific ips.

To be honest of all the pc vs console arguments that you guys want to visit. Dont try the games lol. Its the only real argument that actually stands solid. The exclusives are reason to own the console. Same with a pc and an xbox. Regardless of ability of certain hardware, sony ips wont come to pc. And they have some of the best ips out there

I don't think there is a lot of sony ips that are that great tbh.

I do agree though, the main reason I have a PS3 is because of GT5 and Uncharted.

Consoles aren't bad by any means at all but they aren't great graphically compared to the PC.
 
No. Theres lots of sony specific ips.

To be honest of all the pc vs console arguments that you guys want to visit. Dont try the games lol. Its the only real argument that actually stands solid. The exclusives are reason to own the console. Same with a pc and an xbox. Regardless of ability of certain hardware, sony ips wont come to pc. And they have some of the best ips out there

I bought a PS3 (and Vita) for the Sony exclusives. Anything multi-platform, I I get on the PC.
 
I don't think there is a lot of sony ips that are that great tbh.

I do agree though, the main reason I have a PS3 is because of GT5 and Uncharted.

Consoles aren't bad by any means at all but they aren't great graphically compared to the PC.

Killzone 3 and Little Big Planet.

But yeah, not a wide variety.
 
Ah. You see I love them lol. God of war, heavy rain, uncharted, resistance, kill zone, I can name lots more but listing games on my phone us tedious =P infamous, to name another though =P

I will say this. If developers created these games on pc from the ground up I imagine they would look fantastic. But developers dont. I dont get why. Pcs are power houses. So why is it all about first perdon shooters. Witcher 2 is the last pc game that impressed me. Theres just no style or artistic direction behind games on pc. Its one of the reasons I've not bothered upgrading my dual 480 setup. Things feel stale over there. Maybe consoles are to blame in some ways, as devs go where the money is. And they have to go with the odds of who owns a processor and gpu capable of delivering the game how it was meant to be seen. But regardless, and after a long ramble... and until we see a unified device. We'll need to realise we need to own all, or definitely miss out on some amazing games somewhere.
 
This will never happen, but it'd be quite innovative if it did. Do you know what I'd like to see, in the wake of no backward compatibility?

Streaming PS3 games to the PS4.... from your own PS3. The PS3's crap 802.11g Wi-Fi may just be sufficient if it's in direct LoS (so fallback to Ethernet might be necessary), but you'd gain all the features of the new OS whilst enjoying older titles. It would certainly be a damn sight faster than streaming over the Internet from Gaikai's servers.
 
You were the person who claimed you'd need a 680+ to match the graphical fidelity of a PS4 which is quite frankly, laughable.

Fact of the matter is the is no way to accurately compare two different systems when one isn't even released yet.


And i am correct, the only thing laughable here is you unfortunately.

Ok I'm going to say this slowly, as it seems you have somehow managed to miss it even though its been covered 10x over.

Consoles only need 25-50% of the power to achieve what the PC needs to achieve for the same level of performance, due to it being a closed system and is coded specifically for that hardware. The PC needs to be coded for hundreds of different hardware configurations, has to account for windows and DirectX limitations. Whilst consoles can tap into to low level access (direct to metal) and don't have the mentioned constraints. This is a fact, not my opinion mmkay?

Now the PS4 GPU is slightly better than the desktop 7850. It sits in between the 7850 and 7870, which puts it roughly around the GTX 660 performance range. Faster in some games and slower in others, but that is not taking into account the 8GB GDDR5 the PS4 is packing.

The GTX 680 is roughly 25-35% faster than the GTX 660. Now since we've established consoles only need 25-50% of the power to run at the same fidelity, you can see why i mentioned the GTX 680.

I don't even need actual current game footage to state this (even though we do have KZ4 footage) as this has been proven by the previous generation consoles. I'm surprised this needs explaining to you given games like Uncharted, God of War and Killzone on the PS3 are absolutely stunning running on around 400mb of slow ram on a GFX card that is comparable to a 7600gt which is approx 8-9 years old.
 
Oh and I think some people in here are under the illusion that Windows and DirectX are 'free' from overheads, belittling graphics such as that seen in the KZ: SF demo.

The i7 PC used to run the game wouldn't be using either Windows or DX, and instead some developer build of the PS4's OS (with security checks disabled) which will have none of the hardware abstraction layers that a typical PC has and is most likely using libGCM just like the PS3 does. APIs on top of more APIs (such as Win32 and Direct3D) offer too many restrictions at a low level that means it is impossible to extract the same amount of performance out of a current high-end PC than these new consoles will be able to achieve. At least with Windows/DirectX or even Linux and OpenGL.
 
Oh and I think some people in here are under the illusion that Windows and DirectX are 'free' from overheads, belittling graphics such as that seen in the KZ: SF demo.

The i7 PC used to run the game wouldn't be using either Windows or DX, and instead some developer build of the PS4's OS (with security checks disabled) which will have none of the hardware abstraction layers that a typical PC has and is most likely using libGCM just like the PS3 does. APIs on top of more APIs (such as Win32 and Direct3D) offer too many restrictions at a low level that means it is impossible to extract the same amount of performance out of a current high-end PC than these new consoles will be able to achieve. At least with Windows/DirectX or even Linux and OpenGL.

We've tried to mention this before. But somehow people glaze over it and we go round in circles. Its due to a little knowledge being dangerous I think. They know how to build pcs, they use consoles and they read rumours. This adds up to people with no real idea thinking a pc running killzone4 is akin to the desktop they game on. Quite funny I suppose
 
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