Soldato
Needles said:Indeed Mr OBhave, this will be a good indicator of how well rockstar have got to grips with developing for each platform, but with rockstar already begun to develop for 360 ( tabletennis ) and that fact that developer kits for PS3 are not out until june/july they will have an uphill struggle to get to grips with PS3. I think in terms of the constant bickering between 360/ps3 fans then I think it has to do with all the falsehoods put out against 360 aswell as against ps3, i.e. 360 can't do real hi-def ( wrong ), releasing two different models is stupid ( correct when it means you lose out one of sony's key battle grounds, blu-ray hi-def playback ) and PS3 graphics will own 360's ( can't happen, although each might be better at certain techniques ther will be no discernable difference ). I think each will have it's own market and support but as for an out and out winner, well let's just say it has become a whole different battleground since xbox/ps2.
Having said that, Rockstar has a large number of smart cookies working for them and you can bet your bottom dollar that SONY would've been giving them premium support when it comes to Dev. Aside from that, I thought the Dev kits have already been out for a while... The impression that I got is that loaner Dev kits were given to SCE partners and major developers and the final Dev kits are going to be released for purchase in July.
Essentially the dev kits have been in the wild for a while, just not with the final 'Market PS3' configs in them. According to IGN, SONY were updating the current Dev kits with the new revisions to bring them up to speed during March...
http://uk.ps3.ign.com/articles/696/696076p1.html
http://uk.ps3.ign.com/articles/628/628048p1.html