PS4 and Xbox Rumours

Similar thing applies to Sony and the PS4 and the whole blocking second hand games thread. Sony have never publicly confirmed anything, and said off the record that "they" won't block second hand games.

But sony took a patent out on technology to do this, just like MS. And sony never said anything about what their publishers would do.......

We'll have to wait for the full public reveal of the hardware and its specs before we know for certain exactly whats going on. That may not happen till later this year.

Luckily for me I won't be getting a new console til next year so i'll know by then which one bests suits me.
 
Much as I'd like to buy both new consoles at launch I will probably wait until the new year. Assuming they do actually arrive before Xmas in the EU.
 
The did say they modified it with the developers to remove bottlenecks.

Its going to be interesting to see the performance difference between the xbox whatever its called.
 
Looks like they really want this bad boy to be developer friendly as well as future proofing it. Seeing as loads of other stuff will be integrated into the same silcon, this should really help the PS4 with temps/power consumption. I still have the original PS3 and god it gets so hot and loud after a while now :p.
 
A 256-bit interface links the console's processor to its shared memory pool. According to Cerny, Sony considered a 128-bit implementation paired with on-chip eDRAM but deemed that solution too complex for developers to exploit. Sony has also taken steps to make it easier for developers to use the graphics component for general-purpose computing tasks. Cerny identifies three custom features dedicated to that mission:
  • An additional bus has been grafted to the GPU, providing a direct link to system memory that bypasses the GPU's caches. This dedicated bus offers "almost 20GB/s" of bandwidth, according to Cerny.
  • The GPU's L2 cache has been enhanced to better support simultaneous use by graphics and compute workloads. Compute-related cache lines are marked as "volatile" and can be written or invalidated selectively.
  • The number of "sources" for GPU compute commands has been increased dramatically. The GCN architecture supports one graphics source and two compute sources, according to Cerny, but the PS4 boosts the number of compute command sources to 64.

Nvidia have been making a lot of noise about something like this, an Ex AMD employee stole a bunch secrete documents and gave them to Nvidia, AMD are suing.
I wonder if these are the secretes in question.
 
Pity they wont talk about another area of gaming which often goes unnoticed.It just says has a dedicated audio unit.


The Audio has been DVD quality at most now for like two generations.The 360 and PS3 brought Dolby 5.1 16bit 4800khz but i would like to see some lossless audio from games too.

Something like DTS HD Master Audio around 24bit/96khz
 
PS4 looks like quite an interesting machine, I'm tempted to get one. Especially if they support mouse and keyboard. Certainly console hardware is much better value for money than PC. £900 for a high end graphics card that will be superceded a year later, or £450 for an entire games machine that will still be relevant in 5 year's time.

I know PC is constantly evolving and pretty much always cutting edge at the high end, but its also an order of magnitude more expensive for the privilege. It's easy to see why it's slowly dying as a platform.
 
Pity they wont talk about another area of gaming which often goes unnoticed.It just says has a dedicated audio unit.


The Audio has been DVD quality at most now for like two generations.The 360 and PS3 brought Dolby 5.1 16bit 4800khz but i would like to see some lossless audio from games too.

Something like DTS HD Master Audio around 24bit/96khz

That's pointless. in order to support master audio output for games, the ps4 would have to generate the audio then compress it, only to pass it to an amp for decompression. laaag, not to mention processor-intensive...No, this is what lossless PCM audio is for and the ps3 already supports it - upto 7.1 24bit/192khz audio. No compressing/decompressing, just straight pcm to the amp. Some ps3 games did take advantage of it but i cant see the point, personally. It's bragging rights more than anything else as most of us wouldnt tell the difference and it bumps up the storage requirements pretty heftyily.

16bit/48khz lossless is more than enough for gaming.
 
That's pointless. in order to support master audio output for games, the ps4 would have to generate the audio then compress it, only to pass it to an amp for decompression. laaag, not to mention processor-intensive...No, this is what lossless PCM audio is for and the ps3 already supports it - upto 7.1 24bit/192khz audio. No compressing/decompressing, just straight pcm to the amp. Some ps3 games did take advantage of it but i cant see the point, personally. It's bragging rights more than anything else as most of us wouldnt tell the difference and it bumps up the storage requirements pretty heftyily.

16bit/48khz lossless is more than enough for gaming.

Most household Amp's only reproduce audio up to 20Khz anyway. its only the high end Denon, Sony....... Marantz (of which i have one :D) Amp's that will reproduce 96Khz, provided also that your Speakers are up to it.
 
PS4 looks like quite an interesting machine, I'm tempted to get one. Especially if they support mouse and keyboard. Certainly console hardware is much better value for money than PC. £900 for a high end graphics card that will be superceded a year later, or £450 for an entire games machine that will still be relevant in 5 year's time.

I know PC is constantly evolving and pretty much always cutting edge at the high end, but its also an order of magnitude more expensive for the privilege. It's easy to see why it's slowly dying as a platform.

If you don't go OTT in hardware PC gaming is actually cheaper for a far better experience. Since Console games command a 100% premium over PC games, especially for AAA titles.
 
I know PC is constantly evolving and pretty much always cutting edge at the high end, but its also an order of magnitude more expensive for the privilege. It's easy to see why it's slowly dying as a platform.

I thought PC gaming would die off a few years ago but so many games (StarCraft, Warcraft , DayZ, etc) that simply wouldn't be made for any other platform so I reckon it's here to stay.

Also, I don't mind paying a couple of hundred quid for a video card but I do object to paying £50 for a single game! Sony/MS may well sell you the console for cost price but they really hammer you when it comes to buying games. I've gotten so used to buying games on Steam/IOS and various digital distribution platforms that spending retail prices on new games now seems over the top!

Still, I'm fairly sure I'll end up buying both a PS4 and Xbox720 at some point :D
 
Still no confirmation that the Jaguar cores are running at 2Ghz instead of the stock 1.6?

A 25% overclock would be quite handy to a relatively weak CPU as that...
 
At the end of the day, all this fancy hardware is useless if the UI is crap, the OS clunky and the games lacklustre. I think MS will beat Sony in the UI and OS design.
 
Loving the custom mods to Jaguar, especially now we can understand the reasoning for GDDR5 if theres a direct bus to the memory from the GPU. Liking the possibility of a very low powered sleep state with that additional system chip that allows the CPU and GPU to be switched off.

Just seems with all the brute force, theyve done some elegant engineering along the way too. Really want to see more from what developers really think of it (especially third party).

ps3ud0 :cool:
 
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At the end of the day, all this fancy hardware is useless if the UI is crap, the OS clunky and the games lacklustre. I think MS will beat Sony in the UI and OS design.
You really dont get it do you, UI and OS can be improved (or for the X360 arguably degraded), the actual hardware architecture cant, what they seemed to have built is pretty much the most developer friendly console possible - considering what the PS3 was, thats a bigger u-turn than Maggie could ever achieve ;)

ps3ud0 :cool:
 
PS4 looks like quite an interesting machine, I'm tempted to get one. Especially if they support mouse and keyboard. Certainly console hardware is much better value for money than PC. £900 for a high end graphics card that will be superceded a year later, or £450 for an entire games machine that will still be relevant in 5 year's time.

I know PC is constantly evolving and pretty much always cutting edge at the high end, but its also an order of magnitude more expensive for the privilege. It's easy to see why it's slowly dying as a platform.

well as has been stated a few times now, the unreal 4 engine demo's are run on a gtx 680. and it performs better than the current level of coding on the ps4 does. according to epic themselves. they do admit they will squeeze more out of the ps4 in the future as they learn more about it.

so the toss up comes in as do you spend £400 on a new console or a new gfx card, at the mo il probably buy a new gfx card myself as a lot of the stuff due on the ps4 will be on the pc anyways.

also dont forget by the time the ps4 ships, even using the winter 2013 tag a gtx 680 or similar ati card could very well have dropped another £100 or more depending on christmas deals. and least we forget ati's 8000 range is due early next year.

sure you can blow £900 on a titan or some such card but its wasted money for now. as unless your running multiple screens or own a 4k display your not getting your moneys worth.
 
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