Soldato
- Joined
- 18 Oct 2012
- Posts
- 8,341
i'm liking what this'll end up doing for ati cards, looks like tressfx is only the start
Similar thing applies to Sony and the PS4 and the whole blocking second hand games thread. Sony have never publicly confirmed anything, and said off the record that "they" won't block second hand games.
But sony took a patent out on technology to do this, just like MS. And sony never said anything about what their publishers would do.......
We'll have to wait for the full public reveal of the hardware and its specs before we know for certain exactly whats going on. That may not happen till later this year.
A 256-bit interface links the console's processor to its shared memory pool. According to Cerny, Sony considered a 128-bit implementation paired with on-chip eDRAM but deemed that solution too complex for developers to exploit. Sony has also taken steps to make it easier for developers to use the graphics component for general-purpose computing tasks. Cerny identifies three custom features dedicated to that mission:
- An additional bus has been grafted to the GPU, providing a direct link to system memory that bypasses the GPU's caches. This dedicated bus offers "almost 20GB/s" of bandwidth, according to Cerny.
- The GPU's L2 cache has been enhanced to better support simultaneous use by graphics and compute workloads. Compute-related cache lines are marked as "volatile" and can be written or invalidated selectively.
- The number of "sources" for GPU compute commands has been increased dramatically. The GCN architecture supports one graphics source and two compute sources, according to Cerny, but the PS4 boosts the number of compute command sources to 64.
Pity they wont talk about another area of gaming which often goes unnoticed.It just says has a dedicated audio unit.
The Audio has been DVD quality at most now for like two generations.The 360 and PS3 brought Dolby 5.1 16bit 4800khz but i would like to see some lossless audio from games too.
Something like DTS HD Master Audio around 24bit/96khz
That's pointless. in order to support master audio output for games, the ps4 would have to generate the audio then compress it, only to pass it to an amp for decompression. laaag, not to mention processor-intensive...No, this is what lossless PCM audio is for and the ps3 already supports it - upto 7.1 24bit/192khz audio. No compressing/decompressing, just straight pcm to the amp. Some ps3 games did take advantage of it but i cant see the point, personally. It's bragging rights more than anything else as most of us wouldnt tell the difference and it bumps up the storage requirements pretty heftyily.
16bit/48khz lossless is more than enough for gaming.
PS4 looks like quite an interesting machine, I'm tempted to get one. Especially if they support mouse and keyboard. Certainly console hardware is much better value for money than PC. £900 for a high end graphics card that will be superceded a year later, or £450 for an entire games machine that will still be relevant in 5 year's time.
I know PC is constantly evolving and pretty much always cutting edge at the high end, but its also an order of magnitude more expensive for the privilege. It's easy to see why it's slowly dying as a platform.
I know PC is constantly evolving and pretty much always cutting edge at the high end, but its also an order of magnitude more expensive for the privilege. It's easy to see why it's slowly dying as a platform.
£900 for a high end graphics card that will be superceded a year later, or £450 for an entire games machine that will still be relevant in 5 year's time.
You really dont get it do you, UI and OS can be improved (or for the X360 arguably degraded), the actual hardware architecture cant, what they seemed to have built is pretty much the most developer friendly console possible - considering what the PS3 was, thats a bigger u-turn than Maggie could ever achieveAt the end of the day, all this fancy hardware is useless if the UI is crap, the OS clunky and the games lacklustre. I think MS will beat Sony in the UI and OS design.
At the end of the day, all this fancy hardware is useless if the UI is crap, the OS clunky and the games lacklustre. I think MS will beat Sony in the UI and OS design.
I think MS will beat Sony in the UI and OS design.
PS4 looks like quite an interesting machine, I'm tempted to get one. Especially if they support mouse and keyboard. Certainly console hardware is much better value for money than PC. £900 for a high end graphics card that will be superceded a year later, or £450 for an entire games machine that will still be relevant in 5 year's time.
I know PC is constantly evolving and pretty much always cutting edge at the high end, but its also an order of magnitude more expensive for the privilege. It's easy to see why it's slowly dying as a platform.