Worked OK for me, just installed and runDoes anyone here play Automobilista 2 on their pro? I’m having some difficulty getting a smooth experience maxed out with the official link cable. My system has a 5800x3d and a 4090fe
I've not tried that yet, but driving Sims are among the most demanding VR games. Can you get a smooth experience on any settings?
Driving sims, speak to @TheOracle
He does it and I'm sure he could help with settings etc
Thanks for the reply, I’ve got it all ultra now at 80hz and I have around 25-30% headroom, daytime dry race with full grid of cars and that’s with the quest pro at 1.6x in the oculus software but no supersampling in game. I’ve not tried it at night / wet weather yet though. Does that sound about right?@olliej82
Yep, I play that game quite a bit. It does take a 4090 to run it full throttle, but you shouldn't be having any issues
Take a look at some of these
In daytime races you can max everything out at 90. Night time, or heavy rain knock it down to 72 else you'll have to drop the graphics settings a fair chunk. To be honest, I thought 90 was way better than 72 when I had my 3080ti but actually it was just the gpu struggling. Now the 4090 is silky smooth, so I tend to stick at 72 but go mad with the eye candy. I also cant be arsed rebooting the headset when I play night races.
When you get it sorted, it's amazing. I mean, really amazing to the point I pulled over mid race just to sit and stare at a hotel nearby. It was almost like real life.
Thanks for the reply, I’ve got it all ultra now at 80hz and I have around 25-30% headroom, daytime dry race with full grid of cars and that’s with the quest pro at 1.6x in the oculus software but no supersampling in game. I’ve not tried it at night / wet weather yet though. Does that sound about right?
I believe 1.6x is native res in the oculus app but I’m not 100% sure
Question. I was sure that I'd read somewhere that the Meta Quest Pro can't use it's Eye tracking for Dynamic Foveated Rendering for PCVR, only standalone. Is that correct?