**** Star Wars: Battlefront ****


I'm on board with no ironsights, but no classes is going to be tricky.

Getting decent balancing in a game when anyone can use anything is going to be tough and will likely result in a bit of a mess with weapons being either OP or UP not to mention the potential for a P2W element similar to how Planetside 2 works.

That said, if they can make it work, it certainly gives the player a lot of freedom and it will also add a tactical element to how you approach the enemy. I would like to see several loadout slots available and I think it would be good if there was some mechanic by where you can quickly switch between them based on the needs of your team in a firefight. In Tribes you can k out and respawn as a new class (you respawn back at base - which is sometimes good depending on the situation), or you can call in an inventory station and change class during battle anywhere on the map so long as you have enough credits for one.

I think this would add a fluidity to the game and create some exciting play.
 
Well even the helmet is a preorder :D but I should have it in a month or so. Its a Scout Trooper to go along with my Stormtrooper and Snowtrooper. Ive been obsessed with the bad guys since I was a lad, never liked the rebels much lol
 
I'm on board with no ironsights, but no classes is going to be tricky.

Getting decent balancing in a game when anyone can use anything is going to be tough and will likely result in a bit of a mess with weapons being either OP or UP not to mention the potential for a P2W element similar to how Planetside 2 works.

That said, if they can make it work, it certainly gives the player a lot of freedom and it will also add a tactical element to how you approach the enemy. I would like to see several loadout slots available and I think it would be good if there was some mechanic by where you can quickly switch between them based on the needs of your team in a firefight. In Tribes you can k out and respawn as a new class (you respawn back at base - which is sometimes good depending on the situation), or you can call in an inventory station and change class during battle anywhere on the map so long as you have enough credits for one.

I think this would add a fluidity to the game and create some exciting play.


Yeah I agree it's the ironsights I was referring too , I've been playing cs for years and that's still the best fps about for competitive multi player !

The classes is going to be hard to get right as you have said it could end up with a lot of in balance , could work perfectly though as well if it's done right :)
 
It looks beautiful :D. Just hope the gameplay matches.

I will happily admit I was wrong when I got uppity about it not looking as good as the previous "in game footage".
 
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