In terms of complexity, it can be quite simple once you've got used to the rolling tables, and start off with a basic squad.
But as you get more into it, playing with more units who have special rules, and more weapons it scales up (until you've got hundreds of dice being rolled, and every other unit has a special rule or 3*).
I think they reckon you can learn to play a combat patrol (400 points) in a couple of hours, but that'll be getting you used to the real basics such as moving/firing/making saves.
If you've got any wargames shops or clubs near you, most that do any sci-fi/fantasy probably play Warhammer/40k from time to time as it's the most popular one.
Failing that if any of your friends in RL like DOW and are interested you can play on a dining room table and muddle through reasonably well
*Big Mek's with Shokk Attack Gunz are fun...if they're in a building with other "friendly" unit's, they can be as much of a threat to their friends as the enemies outside the building.
But as you get more into it, playing with more units who have special rules, and more weapons it scales up (until you've got hundreds of dice being rolled, and every other unit has a special rule or 3*).
I think they reckon you can learn to play a combat patrol (400 points) in a couple of hours, but that'll be getting you used to the real basics such as moving/firing/making saves.
If you've got any wargames shops or clubs near you, most that do any sci-fi/fantasy probably play Warhammer/40k from time to time as it's the most popular one.
Failing that if any of your friends in RL like DOW and are interested you can play on a dining room table and muddle through reasonably well
*Big Mek's with Shokk Attack Gunz are fun...if they're in a building with other "friendly" unit's, they can be as much of a threat to their friends as the enemies outside the building.