Well having enjoyed the main game so much I decided to get the expansions, I've completed the Operation Anchorage and Broken Steel campaigns and reached level 24 (started on 18). The end of BS was pretty good actually, finally some tough combat against multiple nasty baddies and a chance to use some of my stockpiled ammo (the metro fight against ferral soul reavers in particular was hard due to the sheer volume of hits they were taking, I must have chewed through at least 1000 EC , 1000 5mm ammo etc). Airforce base was pretty cool too when you've got maybe 5 enclave elites going after you at once, I must have pumped through around 60-80 stimpacks I guess together with contracting addictions to med-x, psycho and jet! 
Operation Anchorage seemed a bit weak, very short and easy with the constant ammo/health refills placed around the levels. Also a bit simplistic due to the limited inventory and interaction with your environment, it's almost as though they wanted to create a fair standard set of FPS missions.
Found a bit of a stupid bug though, on the wasteland survival guide I was up to the minelurk thing where you have to place an "observer" item in their lair. But instead I persuaded the woman to give up on her project which completed the quest. However because the "observer" item is a 'quest item', I'm not allowed to discard or sell it! So I've got it sat there clogging up space in my inventory.
Currently coming up to 43hrs gametime and a bit limited on quest choices now, all I've got is "chasing independence" (which I think I kinda mucked up at the start because Sydney got killed, and it just says "defend the rotunda" but greyed out) and the Pitt which I'm going to tackle next. Then I'll need to explore some of the many locations revealed by the Explorer perk to try and track down some more side missions.

Operation Anchorage seemed a bit weak, very short and easy with the constant ammo/health refills placed around the levels. Also a bit simplistic due to the limited inventory and interaction with your environment, it's almost as though they wanted to create a fair standard set of FPS missions.
Found a bit of a stupid bug though, on the wasteland survival guide I was up to the minelurk thing where you have to place an "observer" item in their lair. But instead I persuaded the woman to give up on her project which completed the quest. However because the "observer" item is a 'quest item', I'm not allowed to discard or sell it! So I've got it sat there clogging up space in my inventory.
Currently coming up to 43hrs gametime and a bit limited on quest choices now, all I've got is "chasing independence" (which I think I kinda mucked up at the start because Sydney got killed, and it just says "defend the rotunda" but greyed out) and the Pitt which I'm going to tackle next. Then I'll need to explore some of the many locations revealed by the Explorer perk to try and track down some more side missions.