The Elder Scrolls V: Skyrim - MODS & TWEAKS

Image dropped from 1920 -> 1024 with no sharpen added

EDIT : Just checked on my MAC monitor and the screenshots are the same, not sure what you guys are smoking but those are nothing like vanilla :p Don't forget bright sunshine, middle of the day as well
 
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ok so I have figured out how to get 3440x1440 to stick but it still doesn't use the full wides screen 21:9, has thick black bars either side. this is with using the enb btw.
 
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Press F12 for a screenshot, the Steam overlay needs to be active for it to work though iirc.

I went back to a level 20 something save recently to test a mod and I couldn't bear it, bandits killing me with a few shots... even managed to get killed by a bear. The shame.

Thanks, got it now. :) .. Although, wasn't the easiest place to find where they ended up first but found it at the end. lol

Now to another question for you all: Bag space.. I keep running out of space all the time, so couple questions (Yes, have one Follower so normally throwing stuff to her but still short of space sometimes. lol ) .. all potions you find, part from the Healing and Stamina potions. Which else would be good to save, well guess the white ones seems good (Berserker, Defender and so on) or they not that good ?

Also, books, with this mod for books, no need to pick any of them up now is it? Just read them to get skill and leave them where they are ?

Probably simple questions but curious so I just don't sell of stuff that can be good to have, especially potions.

And on a bit funny note, am in Dawnstar right now and there is a skill book for lockpicking in their prison, which is locked ! :D LOL
 
2 best things for bag space:

1. Convenient horses mod - you can keep tons of stuff on your horse (once you get one)
2. Bandoliers mod - you can craft bags + bandoliers which you wear and they increase how much you can carry
 
From the OP...

( (To open the console press the button to the left of number 1 on your keyboard, press it again to close) ) - Tilde Key

"player.forceav carryweight xxxx" example = player.forceav carryweight 5000. I can confirm this one works, I also tried two other codes for this previously which were "player.setav carryweight x" and "player.modav carryweight", they both worked in-game but once you quit out and logged back in they no longer worked, so "player.forceav carryweight xxxx" is the only code that actually works and sticks.
 
ok so I have figured out how to get 3440x1440 to stick but it still doesn't use the full wides screen 21:9, has thick black bars either side. this is with using the enb btw.

Download Flawless Widescreen it will fix the aspect ratios and UI for you.
I use this for 2560x1080, it also fixes SkyUI and FOV.
 
Crafting Overhaul changes the weights of a lot of items, I find I can carry much much more, I believe it also adds craft-able backpacks which you followers can wear as well. (One of my mods does).

You can see them on your back as well.
 
2 best things for bag space:

1. Convenient horses mod - you can keep tons of stuff on your horse (once you get one)
2. Bandoliers mod - you can craft bags + bandoliers which you wear and they increase how much you can carry

Thanks, will look into both. The Bandoliers sounds like a definite one so gonna try that one out in a bit. :D .. Don't have a horse yet though but will keep that one in mind if I get one. =)

From the OP...
"player.forceav carryweight xxxx" example = player.forceav carryweight 5000. I can confirm this one works, I also tried two other codes for this previously which were "player.setav carryweight x" and "player.modav carryweight", they both worked in-game but once you quit out and logged back in they no longer worked, so "player.forceav carryweight xxxx" is the only code that actually works and sticks.
( (To open the console press the button to the left of number 1 on your keyboard, press it again to close) ) - Tilde Key

Thanks but I rather use a mod. Maybe just me but fells wrong to just change it like that, crafting a bag, or several, and wear seems more in line with the game concept. Well, for me anyway. :)

Crafting Overhaul changes the weights of a lot of items, I find I can carry much much more, I believe it also adds craft-able backpacks which you followers can wear as well. (One of my mods does).

You can see them on your back as well.

This one you mean ? Complete Crafting Overhaul Remade, if so, got it already and it changed my backpack from 300 to 315. But gonna try out the Bandoliers mod, sounds like a good one, esp if you get crafting skill too from making them. =)

Did read this morning though, not checked if it still works. If you drop things on the ground (or place in a chest, but this would make the item be considered stolen) and tell the Follower to pick it up they will even if they are overloaded and they can still move about as normal.. Might been changed in one of the mods though. *shruggs*
 
Well that's just effectively disabling the concept of having a carry weight at all...

Yeah, I never saw the point in cheating honestly you can up the carry weight legimately by enchanting everything with fortify carry... currently have nearly 900 carrying capacity and you can increase your follower's carry capacity in the same way.

2 best things for bag space:

1. Convenient horses mod - you can keep tons of stuff on your horse (once you get one)

Just don't let them die or you'll lose the lot. Spent ages clearing a dungeon, tough boss fight... only to find my horse had died right back at the start and the tons of loot he was carrying was gone.

Did read this morning though, not checked if it still works. If you drop things on the ground (or place in a chest, but this would make the item be considered stolen) and tell the Follower to pick it up they will even if they are overloaded and they can still move about as normal.. Might been changed in one of the mods though. *shruggs*

This exploit kind of half works. They'll take a certain amount extra and no more. Well, they'll certainly take them and it looks like everything is ok but when you arrive somewhere else you'll find most of the extra stuff you gave them is missing from their inventory - you'll find it back where you gave it to them originally, lying on the floor. It seems the items-lying-on-the-floor only show up when you exit and subsequently re-enter the cell.
 
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It already includes the mods, you don't need to add it separately.

Bandoliers, Jaysus Swords, and JewelCraft have been fully integrated, reducing the need for additional plugins and offering new customizable options.

Ahh my bad ! :o:o So it does.. of to see if I can craft a bag then.. lol

Edit: Just had a quick run through and the Complete Crafting Overhaul Remade do not have the option to craft the bags. So, had a look at the last updates and the Bandolier was updated in August while Overhaul was last updated in June. Also the Bandolier only overwrites 3 files from Overhaul (if I reading it right so it's not the other way around) and 84 files are Non-Conflicting files.

So I installed Bandolier and there was all the bags and it loads of them. :eek: (although guessing some is similar, just different colors to match ones armour)
 
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Did read this morning though, not checked if it still works. If you drop things on the ground (or place in a chest, but this would make the item be considered stolen) and tell the Follower to pick it up they will even if they are overloaded and they can still move about as normal.. Might been changed in one of the mods though. *shruggs*

This exploit kind of half works. They'll take a certain amount extra and no more. Well, they'll certainly take them and it looks like everything is ok but when you arrive somewhere else you'll find most of the extra stuff you gave them is missing from their inventory - you'll find it back where you gave it to them originally, lying on the floor. It seems the items-lying-on-the-floor only show up when you exit and subsequently re-enter the cell.

Ahh thanks, not tried it so wasn't aware of it but good to know. Have gone for the Bandoliers mod though, just need to run around killing animals for their pelt's so I can make leather (need loads.. lol) and also need Frostbite Venom from spiders (which I sold earlier all I had, duhh.. :eek:) so need to find more of those too.. :rolleyes:

Got a couple more questions in general though:

1. All these quests.. Part from the Main quest, any one else I should concentrate on or just pick what seems fun at the moment ? And is there any that clashes with each other ? i.e. if I would try and get all free followers (or Housecarls as they are called) I can by becoming Thane for the cities would for example take up quests from the Thieves Guild make that "impossible" ??

2. Followers (to tie in with the above question) - Not sure if I understand what I read correctly but seems like you can have more then one (hence trying to be Thane in the cities), but part from those ones, can you have more ? (so I have my own small army as I explore Skyrim :o )

3. Skills - Want to try and make my own weapons so gonna concentrate on Smithing Perks but also speech (to get bit more coins from trades) but would you guys and gals suggest to look at some other perks too ?

4. Screenshot mods - I seen several screenshot mod's but rather trust your recommendations (if anyone has one) then just picking a random one. :o
 
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