Exceeding VRAM should not cause crashes, you have DLSS off now, so you could go ahead and max out the settings beyond VRAM and still have no crashes as logically the game should page to system RAM (or SSD pagefile is there's not enough RAM) - This is my finding anyway, I can now get teh VRAM graph into red and not have a crash if DLSS is off, game still runs fine but may have some frametime spikes due to assets loading in and out of system RAM which is slower than VRAM.
Oh yeah patch notes:
Oh yeah patch notes:
Last edited: