*** The Official Diablo III Thread ***

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Real money auctions apparently.. Confirmed

http://i.imgur.com/kBbua.jpg
http://i.imgur.com/q2g0k.jpg
http://i.imgur.com/oyrcp.jpg

Beta will start in waves. North America first, Europe later.
"Real Money" Auction House. You can sell and buy Items for Real Money. You have to pay fee to Blizzard for it. You can also use an Ingame-Gold Acution House.
Blizzard will not sell Gold or Items. It is just Player to Player Trading.
Every Class has its own introductionvideo.
The Auction House has an amazing search system it sorts the items by the best stats for your charakter.
Beta contains all five classes and ends with Leoric.
Hardcore Modus is in (No more Infos)
Match-Making-System for Random Groups and PvP-Arena.
Sharing-Stash confirmed.
Banner-System: You have a Virtual-Banner for your Achievements. It contains all Achievements from your account (not Character).
They will also release a long new gameplay trailer tomorrow. It will contain new skills and runes.
No specific End-Game Content (No Raids etc.), but they want to add more stuff for high level players later.
Naming-System will work like in StarCraft 2. You have a name and an ID like Diablo.113

More Infos about the Demon Hunter:
Demon Hunter has two resources: Hate and Discipline
He uses Hate for Attackspells. Hate regenerates very fast.
Discipline is for defensive abilities and regenerates slowly.

No changes on the resources-system for the other classes.

va0Sd.jpg

q1UIh.jpg

http://uk.gamespot.com/pc/rpg/diablo3/video/6326084?hd=1
 
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Oh my god just read the news about buying items with real world money...

..........I'm just speechless.

What a way to milk the game for cash, without any consideration for the players. Think I'll be passing on this now..hopefully it doesn't infect WoW also.
 
Oh my god just read the news about buying items with real world money...

..........I'm just speechless.

What a way to milk the game for cash, without any consideration for the players. Think I'll be passing on this now..hopefully it doesn't infect WoW also.

happens in d2 already though, just blizzard don't get a cut. Certainly make sense for them to do it and presumably will make it safer for the users to do
 
Oh my god just read the news about buying items with real world money...

..........I'm just speechless.

What a way to milk the game for cash, without any consideration for the players. Think I'll be passing on this now..hopefully it doesn't infect WoW also.

Buying items for money already exists for WoW, it's just Blizzard don't have control over it. This is an excellent solution to this problem.
 
No modding will be allowed at all, constant internet connection required. Now lets see if all the people bitching about Ubisofts DRM will complain now (like they should).
 
Oh my god just read the news about buying items with real world money...

..........I'm just speechless.

What a way to milk the game for cash, without any consideration for the players. Think I'll be passing on this now..hopefully it doesn't infect WoW also.

Makes no difference to me. They've put it in to control what already happened in Diablo 2. It's all Player to Player, you've still got as much chance of anyone to get any item.

This isn't some "buy exclusive weapons/hats from blizzard" thing. Hopefully it's a good move to discourage out of game trading/scams. It's all optional as well, you're not forced to use it to get anything.

After reading some of the stuff from the conference, still super excited. :)
 
Now if only such a multi million/billion £ company could make it so that if it required an internet connection to play, it still used a local area connection if on one for gameplay data. Sometimes I'm at places that the connection is just so aweful and playing with someone next to me just isn't doable, (starcraft 2).

Which is backwards.

Unless for whatever reason, say that items/data had to be authenticated constantly so that people can't just mess around with the game, create items to sell for real world money. But that could be done at any time between it being dropped/added to the auction house, sitting in the AH, sold. Not while I'm playing constantly :/
 
well ill be playing on battlenet so needing a constant net connection wont make much difference to me, but it does suck for those not interested in the multiplayer experience.

im quite pleased with the overall news, the whole rune system possible change mentioned in the diablofans link a few posts up i quite like. the hearth stone idea i like and the cube that helps u sell items whilst in the battlefield i like too.

the AH is interesting, both a real life monetized system alongside an ingame gold system. tbh, i think most people will be using the free listings to make some money, i know i will certainly try this.

will have another read through it all again at some point.

*edit* forgot to mention, in the vid, the zombie tower skill, lolz :D
 
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the lack of an online mode argument that we wouldn't be able to port a single player char to battlenet is a bit odd I don't have any issues with having multiple characters would probably do so anyway for hardcore mode :(
 
the lack of an online mode argument that we wouldn't be able to port a single player char to battlenet is a bit odd I don't have any issues with having multiple characters would probably do so anyway for hardcore mode :(

- If the games are player-hosted, and the player-equipment transactions are also P2P transactions, where the profiles are stored and updated locally, there will always be hacking and exploiting.

- If the player transactions are done via secure servers, then there is no technical reason for not having purely offline profiles and a single player campaign, away from Battlenet.

I think it's just a cop-out. A feeble attempt to curb pirating, and also a desire to keep logs on players, it's not about hacking equipment. But even that wont stop them pirating and distributing a 'offline' version of the game.
 
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