It's kept me engaged for far more time than any other game since the IL2 Sturmovik series, it's as full as you want it to be,
Sure, it is as full as you want it be. You just have to use your.......
Not sure where you are going with the barrier comment either, you can do whatever you like from the outset, nothing apart from better equipment is denied you, or are you perhaps implying that you'd like everything from the word go?
Yes..I can do whatever I like....
erm..ok...I can mine....but that is very tedious and just doesn't pay for anyone who has more than a Sidewinder.
I can do the randomly generated Space Station missions, (many of which will render you WANTED at the very same Station that issued the mission), which generally involve flying around a system looking for some randomly generated Unidentified Source Signal. But again, this is tedious as hell and it also doesn't pay for anyone with anything more than a sidewinder.
I can bounty hunt NPCs at navigation points......grows boring quick.
I can smuggle illegal goods....very risky, getting caught will wreck your game...AND THERE IS ABSOLUTELY NO FINACIAL BENEFIT IN DOING THIS
Or...when I have a powerful enough vessel, I can take on the 150K NPC Anaconda bounties....which again involves trawling over a lot of random USS points, and then ultimately a battle with an NPC Anaconda, which after you have figured out a strategy for taking them down, becomes just a grind like everything else in the game.
By far the quickest way to advance in the game is to buy a trading vessel and do lots and lots and lots of repetitive trade runs. I was doing this for a while and as I was getting slowly bored to tears, I thought to myself...it is either pVp piracy or nothing.
I then discovered life as a pirate wasn't so lucrative, mainly because of the cost of repairing damage generally far outweighed the profits taken from looting small fry cargo ships. This is worsened by the fact that 'Stolen Goods' fetch a fraction of the price of normal goods, coupled with the big hefty fines issued against you by the authorities should your ship get scanned. If I should have happened to intercept a Transporter carrying high value goods, then if he wasn't certain to escape without paying me a toll, he would just disconnect, and finish his run in Solo Mode. These are just some examples of invisible barriers in the game but I was faced with plenty more. Pretty much anytime I tried to use my initiative and play the game in a human way (i.e. beyond the handful of preset boring routines), I would run into some limitation or another that would prevent me from doing what I planned to do......I could go on, and on, and on.....but that would be almost as boring as the other 'gameplay option' in the game...
Exploration! That's right people! Fly around a procedurally generated universe, scanning coloured balls in the sky in order to receive a lot of procedurally generated data about them. People with cardio-vascular problems should first consult their doctor before embarking on this thrilling escapade.