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I doubt it, I think these megaships are stationary. They are providing rearm, refuel and repair services, interstellar cartographics, maybe some more.Thanks. So I might get a lift from there then? I'm not really sure how megaships work.
Once there, use data link scanner on the ship to scan its structure, then choose uplink log and scan it close range, if the megaship is travelling, you will download its flight plan.
Data link scanner is always equipped, just assign it to a fire group.
Best bet would be to coordinate with a carrier travelling to colonia.
There's one leaving tomorrow for colonia. 16hrs of jumping, they may be using a macro or something to guide the carrier, if that is the case, then it's close to impossible to arrange them to wait for you. They published their flight plan with estimated times, so you could risk and wait for them in one of the systems. You would have around 10 mins to board. Pads will get locked before jump.
If you are using discord, all details are on FCOC discord server https://discord.gg/TvFvvB8G
Carrier's name: Marching On Together
i team up with my friend @Ravenger and im having difficulty finding him, especially when in the same system, he can always see me in his Rader, but i need to be like a foot away from him ?
so i was assuming its either sensors (i think i have 3A) or maybe need to zoom out of the radar ?
no idea what's going on, we are wingmen, and done wing nav-lock (which i cant see what this does) also put on "wing lights"
any ideas?
Most likely sensors, they are heat sensitive and your friend might be playing so called cold build - ship is not generating much heat and it's difficult to read.
Wing nav-lock - I used it few times, don't remember details, idea is to fly through a wingmate wake, and you will just follow your friend. No need for everybody to enter GalMap and plot a route.
It takes into account jump ranges, so if follower is flying ship with shorter jump range, route will be plotted using its jump range, nobody left behind.
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