You guys seen the latest FDEV **** up? This Thargoid war thing they got going on where they are expecting the player base to valiantly come together to fight off Thargoid incursions into systems to prevent them falling altogether. On the face of it it *looked* like a quite interesting push-pull mechanic where systems would gradually change hands based on where players put their effort over time, notionally over 5-7 week chunks of time for a system to fully be lost. You know, like how a real war might go?
But no, if you don't get the required 100% progress within a single week, then all progress is reset to zero and you have to start all over again the next week. Can you imagine a more monumentally stupid mechanic than that?
It is clear to me they have a planned schedule for the narrative to play out, i.e. make it hard in the first place for a couple of months, make it look like all hope is lost. Then have some initial CG's around upgrading weapons for a couple of weeks, so we feel there is hope. Probably going to be several of these dragged out over months, after which humanity will look like it is pushing back. Then there will probably be another major Tharg push and systems will fall again. Then right at the end there will be some Deus Ex Machina event with some in game NPC discovering some Guardian based technology that will ultimately turn the tides. And during this time they will implement ground Tharg combat you will have to farm to support the new weapon or whatever it will be.
All this will play out according to their timeline for the whole war, which this reset thing plainly reveals, they don't want there to be any chance of players actually having an affect on where their timeline goes. I don;t know why this has irked me so much as I have no real interest in engaging in the THargoid stuff, or really playing the game that much these days, but this kind of stuff that FDEV do to waste peoples time really gets me.