I'm not opposed to the 0km warp option. Infact, I couldn't be more indifferent.
Like I say.. I'm already just putting up with 15km option, as I'm too lazy to copy BM's.
As for money.. well - For a start, ISK sells. By god, does it sell. There are a group of players who are borderline exploiting (I don't just mean CCP's definition of exploit, but the generic "greatly taking advantage of something" definition) most high level complexes, and the rumor is they are selling off the ISK on ebay. That's about 2-3billion per day, per complex, in ISK btw, and we know they have at least 6 complexes hogged in the south alone. There is also a further rumor they are doing this as a living.. lol.
There is also the legal trade of ISK for GTC's.. I know of players who are funding up to 8 accounts by trading ISK for GTC's, they aren't paying a penny for playing EVE. They can then sell these char's for ISK as well, also adding another expense to ISK.
Then there is the player controlled market. What's the price of a Vagabond these days? 280mill? They cost about 60mill to make, if that. Player controlled markets, in an easy to gain currency environment (by both legitimate and illegitimate methods) F T L. It's a vicious cycle, the production rates of T2 items are very limited, limited BPO's, and limited by long production times.. heavy demand has watched prices head skyward at an alarming rate, and as more, bigger and better ships/modules come out, new and more profitable methods of income are added, these items will increase further still in price.
Inflation on a smaller scale, but with much quicker results.
Most 0.0 entities are self sufficient, but every 0.0 entity relies on empire in one form or another. This is one of my biggest annoyances with EVE.. living in 0.0 is profitable, especially the further out you go, but you are always on a leash to empire. There is no escaping the horrid place that is high sec at times and you will always need to take trips back and forth, for skill books, and to sell minerals and drop items if nothing else.
Like I say.. I'm already just putting up with 15km option, as I'm too lazy to copy BM's.
As for money.. well - For a start, ISK sells. By god, does it sell. There are a group of players who are borderline exploiting (I don't just mean CCP's definition of exploit, but the generic "greatly taking advantage of something" definition) most high level complexes, and the rumor is they are selling off the ISK on ebay. That's about 2-3billion per day, per complex, in ISK btw, and we know they have at least 6 complexes hogged in the south alone. There is also a further rumor they are doing this as a living.. lol.
There is also the legal trade of ISK for GTC's.. I know of players who are funding up to 8 accounts by trading ISK for GTC's, they aren't paying a penny for playing EVE. They can then sell these char's for ISK as well, also adding another expense to ISK.
Then there is the player controlled market. What's the price of a Vagabond these days? 280mill? They cost about 60mill to make, if that. Player controlled markets, in an easy to gain currency environment (by both legitimate and illegitimate methods) F T L. It's a vicious cycle, the production rates of T2 items are very limited, limited BPO's, and limited by long production times.. heavy demand has watched prices head skyward at an alarming rate, and as more, bigger and better ships/modules come out, new and more profitable methods of income are added, these items will increase further still in price.
Inflation on a smaller scale, but with much quicker results.
Most 0.0 entities are self sufficient, but every 0.0 entity relies on empire in one form or another. This is one of my biggest annoyances with EVE.. living in 0.0 is profitable, especially the further out you go, but you are always on a leash to empire. There is no escaping the horrid place that is high sec at times and you will always need to take trips back and forth, for skill books, and to sell minerals and drop items if nothing else.
