The *Official* Eve Online Thread

Garp said:
Poppy, come back and post when:
a) You've grown up.
b) You've stopped trolling
c) You've got even the remotest clue about how complicated the backend of an MMORPG actually is. The graphical frontend that you see is just that, a frontend. Behind it is one huge database that contains not only details of every individual character, their skills, items they possess and where, their ships and fittings, money, transactions, security changes, all the bookmarks they have; to details about the entire universe, from the position of planets, to their type, the location of objects in solar systems, and what ties them together, details of traffic through the system, what security rating they are, what NPCs are active in that system at that given time; even down to details like objects, all their attributes, what changes they make to ships, prices in a given area over time, sell orders etc. etc.
The Eve database is absolutely massive. To power this requires a large amount of hardware. If just one piece of hardware fails to work properly, the entire system can be compromised.
Add to that that there is no way on earth to fully test the software and patches that are deployed. How do you test for what happens to the servers and the patch effect on the servers with 14,000 simultaneous users? You can't simulate it, so how do you test it?
The Singularity server is used for public testing purposes, and most bugs are ironed out there, well before they are applied to the Tranquility server, but it still only gives a small hint at scale.

So again, I emphasise:
Come back and criticise when you have even the remotest clue about how complicated it is to run such a game, and how tricky it is to patch them.

If you were talking about a plain game like BF2 or something, and post patch the game didn't work, I wouldn't disagree with you, but the complexity of MMORPGs make games like BF2 look like childsplay in comparison. That MMORPGs, and Eve in particular, suffer from so few real issues when they get patched / go live is an indication of the sheer talent of the programmers responsible for the game.


Couldn't say it better myself :) and talking about bf2...look how simple the stats database is for that game!!! There is hardly any interaction between accounts and it was up and down continuously until recently and the problems still aren't completely sorted. The fact is eve is pullin almost 15k users atm and because of this of course there are going to be problems but that doesnt change the fact that its an excellent game!
 
Poppy said:
Ooooh, you're able to decide im immature from a single post, im impressed. btw you cant do SFA in 14 days :eek:

It wasn't hard to come to that conclusion and by posting what you just did you're just solidifying my claims.

Must stop replying to this guy now, that's probably what he's looking for.
 
Poppy said:
Nope, the only reason there are probs after patch deployments is because the ppl releasing them are incompetent and generally carp at what they do. They continue to release buggy patches which break the servers because the sheep like yourself just sit there and accept it. I choose to complain in the hope something will be improved.

Baaaaaa Baaaaaaaaaaa

Sorry, didn't you already leave Eve....
poppy said:
i sold my 19mill SP character on the eve forums for just under 3 billion isk. I then sold the isk on ebay and made over £400. It was "fun" for like 3mins in the beginning then i had to mine to afford to buy anything, and wait wait for skills to train *YAWN*


So how can you complain if you've already left and sold your character? Why would a friend need to show you it because you had such a good character once, you don't need someone to show it to you.

You seem to be forgetting things you've already said. I call BS and (sadly successful) trolling.

K.
 
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I created a new character a while ago, training entirely on skills and not actually playing atm coz i cant be bothered playing it atm. Ultimately ill sell the character once he's upto a suitable skill level, but i would like to think if i was going to actually play, then :

1. The server would be up
2. The game is bug free
 
In the prefs file the only username it stores is that of my main character, by the process of removing files I am pretty sure that the data is contained in the pc.dat file in the settings cache however I dont know which of the data lines to remove.
 
Why would a friend need to show you it because you had such a good character once, you don't need someone to show it to you

He wasnt "showing" me the game as such, just some "cool" mods he had grabbed.
 
Poppy said:
I created a new character a while ago, training entirely on skills and not actually playing atm coz i cant be bothered playing it atm. Ultimately ill sell the character once he's upto a suitable skill level, but i would like to think if i was going to actually play, then :

1. The server would be up
2. The game is bug free

Im suprised you are subscribing to a game you dont play..seems rather sad to me
 
AlienWhere said:
Im suprised you are subscribing to a game you dont play..seems rather sad to me


Not really, the money ill make from selling the character will easily cover the cost of paying the subscription and leave me with a hefty profit.
 
William said:
Pretty naff business skill really the subscription fee would cost far more than you would ever get for the character on Ebay...

I agree. I noticed that characters dont sell for much on ebay, however the ISK sells like hotcakes...
 
Byron5184 said:
Until your caught, then the banhammer makes a trip to your account. :D

Judging from the amount of ISK and eve goods on ebay, plus the amounts ive sold, I doubt they even catch that many ppl.
 
They don't catch individuals, there'll get a group of people over a number of months. Selling the odd item here or there then they won't catch you I imagine, but if you sell on a regular basis it won't be that hard for them to see a pattern in your wallet and the end times of the Ebay sale.

Matt
 
Haly said:
I've got to that awkward stage where I'm still pretty newbie-ish at the game but getting bored of what I'm doing :o So I need some suggestions of what next.
Mainly been doing missions which has been ok but got dull lately. Not really done much else.

Just wondering if someone could give me a list of suggestions. Wouldn't mind being able to make some isk as it'd be nice to get a new ship eventually (using an incursus atm) but the main thing I want is fun :D

Haly, if you're still 'stuck in a rut', give me a shout ingame. I'm looking for someone to partner up with someone I can trust for 'gang' practice for some of the level 3's I'm doing, or I've got either a brutix/vexor/exec setup for mining and rat hunting (4 miner ii's, 3 miner i's, swarms of drones) in .5 or above. You're more than welcome to join me. If it's straight ISK you're looking for, join me in some missions and we can split the bounties and loot. In Game name is Willo Vasquez.
 
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Haly...

Carebears R us (mining) = OcUK.
PVP when you want it, mining and missions when you dont = Give me a shout.
PVP fulltime = STK (if they'll let you join).

Eve is much more fun with friends.
 
Kinsy said:
PVP when you want it, mining and missions when you dont = Give me a shout.

Does that mean low sec action for PvP or wars?, cause if its low sec pvp on demand without many wars, i might contact you cause ill be able to train and do missions in high sec (just brought military connections) until im ready for the jump. Or is it mostly wars but move to a quiet area if you dont want to fight?
 
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Not really interested in pvp tbh, been there with EQ1 and got no real interest in going back to much pvp in any game. Also got no interest in changing corp.
Thanks for the offer Archangelus :) Might take you up on it sometime.
 
STK is not permanently pvp'ing, we do the odd bit of mining here and there (just a touch mind) :p

We are 'out there' though, so there is the constant threat of being attacked, which adds an element of risk (and somewhat excitment) to the game :)
 
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