Soldato
Garp said:Poppy, come back and post when:
a) You've grown up.
b) You've stopped trolling
c) You've got even the remotest clue about how complicated the backend of an MMORPG actually is. The graphical frontend that you see is just that, a frontend. Behind it is one huge database that contains not only details of every individual character, their skills, items they possess and where, their ships and fittings, money, transactions, security changes, all the bookmarks they have; to details about the entire universe, from the position of planets, to their type, the location of objects in solar systems, and what ties them together, details of traffic through the system, what security rating they are, what NPCs are active in that system at that given time; even down to details like objects, all their attributes, what changes they make to ships, prices in a given area over time, sell orders etc. etc.
The Eve database is absolutely massive. To power this requires a large amount of hardware. If just one piece of hardware fails to work properly, the entire system can be compromised.
Add to that that there is no way on earth to fully test the software and patches that are deployed. How do you test for what happens to the servers and the patch effect on the servers with 14,000 simultaneous users? You can't simulate it, so how do you test it?
The Singularity server is used for public testing purposes, and most bugs are ironed out there, well before they are applied to the Tranquility server, but it still only gives a small hint at scale.
So again, I emphasise:
Come back and criticise when you have even the remotest clue about how complicated it is to run such a game, and how tricky it is to patch them.
If you were talking about a plain game like BF2 or something, and post patch the game didn't work, I wouldn't disagree with you, but the complexity of MMORPGs make games like BF2 look like childsplay in comparison. That MMORPGs, and Eve in particular, suffer from so few real issues when they get patched / go live is an indication of the sheer talent of the programmers responsible for the game.
Couldn't say it better myself and talking about bf2...look how simple the stats database is for that game!!! There is hardly any interaction between accounts and it was up and down continuously until recently and the problems still aren't completely sorted. The fact is eve is pullin almost 15k users atm and because of this of course there are going to be problems but that doesnt change the fact that its an excellent game!