***The Official Forza Motorsport 3 Thread***

Yes I see totally what your saying, I was thinking personally from watching the videos they are trying to snag the need for speed market as well.

Trying to roll Forza 2 and an easy pick up and play PGR into one.

I think the assumption has been made that console owners don't want to spend hours tweaking car set ups and just want to bang the disc in and play. Maybe they got that idea from looking at shallower car games in relation to their own sales.

I myself probably fall into the more arcade type of fan, I played forza 2 and didn't once set up a car or use the test track. I bought upgrades and that was it. Yet I was still able to finish the career.

I thought they had already struck a decent balance between depth and pick up and play but they obviously think not.

I guess they are there to make as much money as possible I just hope they don't dumb down too much.
 
That is my worry too, but I love the creative aspects. Remember it's up to YOU how you set the game up for single player and online, you will have all the tools to set up serious or fun racing.

For a console racer, there's not much more from Forza 2 they can really improve on when 90% of the players will restrict themselves to a control pad. The only thing I look forward to is improved AI as this is what lets down most current racers for me.

I'm not a pro simmer, I don't have the cash to splash out on wheels and seats etc. but I love cars and I still love to throw down the best lap times withing my grasp, wheel or no wheel. When I play GTR or FS I am overfaced with difficulty and I immediately get bored. The tools to allow people to advance and improve, people like myself, are a great addition. Of course people will use them for the opposite purpose but when they go online and get minced by the pros, they will be given inspiration to have a go, and it won't be made too difficult. It's pretty irritating when you're on a hot lap but end up making a silly mistake then pave to spend the next 5 mins getting back to the start line on the ring for instance.

I really hope it doesn't get confused along the way. It's clear the T10 guys are enthusiasts and want to accomodate the car enthusiast as well as the racing enthusiast. It's the community that they're listening to and the XBox has a younger demographic to aim at. Seeing as MS are realy pushing this as a flagship game, they can't make it the ultimate hardcore racer. They used FM2 as their next gen racer to rival the GT series (we shouldn't compare but its clear this is the format they wanted) so I hope they get over that "ooh look at us" and iron out the FM2 kinks.
 
I don't know why all the worry (this is accross all forums) about 'dumbing-down'?

From what T10 has told us, and from some feedback already, it's pretty confirmed that they have extended it's abilities at both ends

Simulation
- New improved phsyics (some inspiration/info from MacLaren's Simulator e.g. Tyre deformation), more realistic centre of gravities.
- New 'improved AI'
- Better collision models (cars have different collision system to track objects, so scraping against another car won't have such a large effect)
- Still 60fps
- Clutch Support
- Interior views
- More freedom over MP Game types


Arcade features (all optional)
- Improved AI that makes more mistakes on easier settings
- Rewind features (might be useful for sim nuts too!)
- Auto Braking

I just can't get my head around why all the concern.. surely we know enough now to be very happy that they have pushed the sim side in the right direction, the fact they've added more 'assists' does nothing but widen the audience, there isn't a single 'assist' or feature that can be seen as 'dumbing it down' that can't be just switched off/ignored by a sim racer..
 
I don't know why all the worry (this is accross all forums) about 'dumbing-down'?

From what T10 has told us, and from some feedback already, it's pretty confirmed that they have extended it's abilities at both ends

Simulation
- New improved phsyics (some inspiration/info from MacLaren's Simulator e.g. Tyre deformation), more realistic centre of gravities.
- New 'improved AI'
- Better collision models (cars have different collision system to track objects, so scraping against another car won't have such a large effect)
- Still 60fps
- Clutch Support
- Interior views
- More freedom over MP Game types


Arcade features (all optional)
- Improved AI that makes more mistakes on easier settings
- Rewind features (might be useful for sim nuts too!)
- Auto Braking

I just can't get my head around why all the concern.. surely we know enough now to be very happy that they have pushed the sim side in the right direction, the fact they've added more 'assists' does nothing but widen the audience, there isn't a single 'assist' or feature that can be seen as 'dumbing it down' that can't be just switched off/ignored by a sim racer..


My thoughts exactly. I just tried typing a paragraph on my opinion and realised I'd repeated yours ! :D)

oooh - on the plus side I get to score another day off my Countdown to FM3 calendar :D
 
Im not being funny, but

The damage isnt simulated to a real degree, seems more for impact and wow factor. At the same time having a realistic damage system wouldnt be much fun as most cars would be wrote off on the first lap. Ill give it the benifit of the doubt but the report from the sim guys that played it didnt have them coming away feeling its reaching some new level of simness.

AI looks to suck from any video ive seen thus far. Then again depends on your skill level but game like FM2, Ferrari Challenge and GT onmly in some races did i get a proper challenge.

What has this game got to improve the racing?
I havnt seen anything to support the issue that it wil be better for sim fans.
It will however be more flash looking, sound much better, have better looking crashes, more tracks and new ways of play but again i ask how will it improve the racing between me and closely matched competitors?

8 Car limit / no weather
GT5 is going to whip its ass in this area....
 
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I don't get why they have only gone for 8 cars on the track in a game thats going to span two discs surely there must have been room there to improve that :(

I'd personally rather have a solid 30fps and have more cars and weather than 60 and not have those features.
 
Why is having more than 8 cars important to you?

And weather for that matter. When i go to track days its the last thing i want, so being able to have it sunny every race is a good thing.
 
Why is having more than 8 cars important to you?

Because ive had some amazing races on GT5P with very talented guys which made it clear to me the more cars you have the more fun you can have.

Races in particular which can be fantastic is were your maybe defending the back more than you are trying to keep up with the leaders. You get a group of 3-4 cars all hussled together, thats better than being 4th but 3 seconds behind the leading pack but another 3 seconds ahead of the guys behind.

With more cars depending on the skill set of the actual players the more likely to have groups of 2-3 cars that are to a simular skill level and performance.

Ive had so many races particular on a track like Fuji where my car gets overtaken down the straights but in the braking my car is better and ive outbraked these people going into a corner. The sensation you get from overtaking upto 3 cars all within .5 going into a corner is what racing is all about and then trying to hold that lead down the next straight.

GT5P has allowed this with a good combination of cars with differing abilities in acceleration,cornering and top end, so id say GT5 will even improve on this when the car upgrades etc are applied.

Changeably weather could make a race much more involving, swing the whole 4WD Vs 2WD and aero abilities of cars.
It happens in real racing so why not simulate it?
 
Forza 2 looks better than that.:confused:

Forza 2 isn't running at 60fps. They must be a slight hit for running that fast.

Why is having more than 8 cars important to you?

And weather for that matter. When i go to track days its the last thing i want, so being able to have it sunny every race is a good thing.

Thats because your rubbish in the wet ;)

Because it's not real life, there's nothing better in a race game than to have changeable conditions or to see how long you can get by without pitting for tyres.

More than 8 cars if better for a few reasons imo. If your struggling in the beginning getting used to a game it usually gives you more cars to race as the grid spreads a bit. It's much more realistic and fun to have to race 20 or so cars than 8. Say like in the old Toca games, that was awesome fun taking a few cars each lap.

I'm not saying it's the be all and end all but then again this is 'THE definitive racing game of THIS generation' :D

I'm just hoping this game maintains a solid 60fps.
 
But surely you can have a good race if there were only 3 cars, all with similar abilities?

And your likely to have an even better chance with 16.
Dan Greenawod says FM3 is THE definative console racer, im questioning certain factors of that.

Claiming and Providing are different things.
 
Forza 2 isn't running at 60fps. They must be a slight hit for running that fast.

Yes it does.


Thats because your rubbish in the wet ;)

Maybe, but i usually fall off more in the wet, and it hurts.:D


Because it's not real life, there's nothing better in a race game than to have changeable conditions or to see how long you can get by without pitting for tyres.

More than 8 cars if better for a few reasons imo. If your struggling in the beginning getting used to a game it usually gives you more cars to race as the grid spreads a bit. It's much more realistic and fun to have to race 20 or so cars than 8. Say like in the old Toca games, that was awesome fun taking a few cars each lap.

I'm not saying it's the be all and end all but then again this is 'THE definitive racing game of THIS generation' :D

I'm just hoping this game maintains a solid 60fps.

I understand your points.
Maybe i just take it for granted that i'm usually pretty quick at driving games, so i'm never at the back of a grid anyway.I don't care if there are 7 or 100 cars, justas long as they're all behind me.;)
 
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