***The Official Forza Motorsport 3 Thread***

I got one for £20 the other week, and while its obviously not going to be Offical XBOX 360/G25/Fanatec quality, it gives you a good idea/feel of a wheel in this kind of game, and adds a new dimension to it :)
 
Che announced that nissan wouldnt let the GT-R in the game because they didnt want it to be able to roll over, however there will be a factory tuned version by some big tuning company. Whether or not the upgrades and paint job are locked is unknown.

That cant be right you sure?
True yes their is at least one tuned version in FM3...
SHIFT does however feature this car both the 2007 and new 2009 V-Spec edition and videos have shown damage and full on rolling for this game.

I would imagine its possibly to do with the strong relationship Nissan has with Polphony Digital and a bit of competition snubbing possibly going on, who knows. Only last week GT PSP was announced to have the latest version of the GTR-V Spec also.

If its not in FM3 I will miss it for sure as its one of my fave drives in GT5P
 
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That cant be right you sure?
True yes their is at least one tuned version in FM3...
SHIFT does however feature this car both the 2007 and new 2009 V-Spec edition and videos have shown damage and full on rolling for this game.

I would imagine its possibly to do with the strong relationship Nissan has with Polphony Digital and a bit of competition snubbing possibly going on, who knows. Only last week GT PSP was announced to have the latest version of the GTR-V Spec also.

If its not in FM3 I will miss it for sure as its one of my fave drives in GT5P

In NFS:Shift all their cars seem to be done out in race livery (I can't find a shot of a standard road car), thus it's conceivable they are licenced as race cars, which is a different set of rules iirc and possibly why they've managed to get the level of damage etc..

I'm sure if the standard GT-R doesn't make it, it will be as you say, because of commercial reasons, whether that be exclusivity or tie in with Sony (and why not, PD have some relationship with the GT-R afterall)..
 
I can understand you believing Che or doubting my post.
Best way to reply I guess:

1x GTR R35
1zcgzk9.jpg


1X GTR SpecV R35
1epehc.jpg


Also I believe their are videos of the GTR without race decals.
Shift allows custom paint like Forza 2 but will also include personalisation for inside the car as well.
 
I can understand you believing Che or doubting my post.
Best way to reply I guess:
Also I believe their are videos of the GTR without race decals.
Shift allows custom paint like Forza 2 but will also include personalisation for inside the car as well.


I don't think Che has said anything really, it twas the Tofu R guy that just really said they couldn't get the licence, but didn't really know why, hypothesising that if other games had it, then it must be political/commercial, but yep, that looks for sure EA have the production version! Nice.. :)

Oh, did you also hear Thomas from Fanatec has confirmed that the Vibrating brake pedal on the clubsport pedals will be supported by the 360 in FM3!!
 
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Oh, did you also hear Thomas from Fanatec has confirmed that the Vibrating brake pedal on the clubsport pedals will be supported by the 360 in FM3!!

**** that means I wont be happy with just the Fanatec wheel, the pedals add another 199 euro:(
 
I don't think Che has said anything really, it twas the Tofu R guy that just really said they couldn't get the licence, but didn't really know why, hypothesising that if other games had it, then it must be political/commercial, but yep, that looks for sure EA have the production version! Nice.. :)

Oh, did you also hear Thomas from Fanatec has confirmed that the Vibrating brake pedal on the clubsport pedals will be supported by the 360 in FM3!!

Okay thanks for clearing up the issue.

Regards the "Vibrate ABS" feature where did you see this confirmed, im curious. :)
This is one feature that GT5 probably wont support and helps improve over the Logitech G25 or indeed the disapointing G27.
 
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Surely vibrating ABS is useless, as to drive fast you don't use ABS? At least in forza 2

Well when more details of it emerge on how it works it will give a better idea if indeed it is just a gimmick or not.
Its a first on a set of pedals to do so and its a first on a console. Perhaps dont be so quick to rubbish it, remember Turn 10 are developing it along with the game.
What I can tell you is that it is currently not working on FM3 beta code as a system update will be required for the X360. It also takes telementary from the game so should offer some degree of interaction with what the brakes are doing in realtime. My guess is it should be possible to simulate the brakes under stress or locking perhaps?
Although Thomas called it "ABS" my guess is you wont need to have that on if you dont want to but the brake pedal may still offer this "Vibrate" functionality under non assisted braking.


Chosen Fanatec testers are to get the prototype Turbo S wheels within the next few weeks along with the latest FM3 beta disc.
Well thats what ive been told by email yesterday.
 
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New JDM Yo! Images up..

http://forzamotorsport.net/en-us/media/images/default.htm#/screenshot/1296/

and Pit Pass
http://forzamotorsport.net/en-us/_templates/NewsDetail.aspx?id=1318


Just yet more pretty decent looking Photo's.. (Click for large)



And please someone, make me a Castrol livery for this..


It’s a fine week for more automotive goodness in the form of a Pitpass Report here at Forzamotorsport.net. So to recap, let’s see where we’ve gone so far in our bi-weekly reveals of Forza Motorsport 3 as we speed down the road towards our first launch day in Japan on 10/22/09.
Turn 10 has shown you a handful of our new high-end cars via E3 2009; traveled to Le Mans, France, to unveil the Le Sarthe and Bugatti circuits of the legendary Le Mans track; gave you a glimpse into the world of Japanese tech, then Euro sport compacts on tracks like the new Catalunya and fan-favorite Nurburgring Nordschleife. American muscle was next on the gorgeous new Sedona Autopark Raceway. In-between all of these car and track reveals was info about single-player career mode, drag racing, and more in our Pitpass Report Podcast.
And now, we bring the car enthusiasts in our community another little gift in the form of JDM Icons. The seven cars we’re revealing this week represent both the past and future of Japanese motorsport. From classics such as the Datsun 510 to the first-gen Miata roadster, through more modern track beasts like the Nismo R390 and the Acura ARX-02a LMP car, we here at Turn 10 tip our hats to our fellow petroheads across the Pacific.
Forzamotorsport.net will continue to reveal new cars in this series of Pitpass Reports to check back often for new updates. Enjoy!

Forza Motorsport 3: JDM Icons

1970 Nissan/Datsun 510
Produced from 1968 to 1973 the boxy Datsun 510 created a strong cult following fueled by its performance on the track. Powered by a 96-horsepower L16 four-cylinder backed by a four-speed manual gearbox, the 510’s strength was its unibody construction and independent rear suspension. Under the Brock Racing Enterprises Banner, driver John Morton won back-to-back Trans Am 2.5 series championships in his patriotic red, white and blue #46 in 1971 and 1972. Still highly desirable today, it shouldn’t take much to transform a Dime into a serious contender. 96- horsepower has never been more fun.
1984 Celica Supra
Feeling old school? The ’84 Celica Supra, a MKII edition in the Supra’s lineage, sports a 2.8-liter 5M-GE rated at 160 horsepower in ’84. The inline six-cylinder engine is stout and able to handle all types of mods but the car has no discernable racing pedigree so you will have to step up to the plate and create one from scratch. Remember overcoming the challenge will only make you stronger.
1994 Mazda Miata
One of the most raced cars in America, the Miata roadster combines a light chassis, modern suspension and extremely balanced weight distribution to create an agile lightweight spec-monster in Forza 3. The ’94 model features a bigger, 1.8-liter engine than the earlier 1990 to ’93 models. With its affinity for the track there will be many hard-hitting tuning options for the Miata, which packs a much bigger punch than its diminutive size may indicate – especially if you strap on a blower beneath the hood.

1994 Celica GT-Four ST205
Jump a decade down the road and the Celica and Supra have gone their own separate ways. This Celica has plenty of racing heritage to draw upon and may be one of the biggest sleepers in Forza 3. The Celica GT-Four took WRC driver’s titles in ‘92, ‘93 and ’94. The 1994 Celica GT-Four ST205 puts all that experience on the street. It features a turbocharged and intercooled 3S-GTE four cylinder, rated at 225 horsepower, all-wheel drive, lightweight aluminum body parts and the heart of a champion.
2009 Scion xDAnother B-segment buzz bomb, the Scion xD is a powerhouse amongst its peers, generating 128 horses from its 1.8 liters of displacement. But one has to wonder if the car is in a “big fish in a small pond” scenario. Can the little xD compete with more performance-minded machines? The challenge here is maximizing the Scion’s potential in the tuning garage and taking a “drive it like you stole it” approach on the analog stick/wheel.
Acura ARX-02a #66 de Ferran Motorsports
Generate some serious Gs in this American Le Mans Series prototype machine. Assume the role of Acura team drivers Gil de Ferran and Simon Pagenaud and take this LMP1-class Acura to the edge. The car’s open cockpit design, high-revving 4.0-liter, 620+ horsepower LM-AR7 V8 and lightweight chassis and purpose-built suspension make for a visceral driving experience. Whether you roll with the Acura’s black-and-green Patrona livery or dial-up your own color scheme with Forza 3’s new ability to now completely re-paint and makeover any race car, the ARX-02a is a can’t-miss proposition.

1997 #23 Nismo R390
Go the distance behind the controls of a 24 Hours of Le Mans legend. With a 641-horsepower, twin-turbo 3.5-liter V8 hovering a touch of the Y button away, Forza drivers will be in awe of this long-tailed endurance racer. This car finished 12th overall and fifth in class at the Circuit de la Sarthe. Can you drive the R390 and its eye-catching red-and-black livery to the victory it should have had a decade ago? See you on the podium.
 
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Well when more details of it emerge on how it works it will give a better idea if indeed it is just a gimmick or not.
Its a first on a set of pedals to do so and its a first on a console. Perhaps dont be so quick to rubbish it, remember Turn 10 are developing it along with the game.
What I can tell you is that it is currently not working on FM3 beta code as a system update will be required for the X360. It also takes telementary from the game so should offer some degree of interaction with what the brakes are doing in realtime. My guess is it should be possible to simulate the brakes under stress or locking perhaps?
Although Thomas called it "ABS" my guess is you wont need to have that on if you dont want to but the brake pedal may still offer this "Vibrate" functionality under non assisted braking.

Your real brake pedal doesn't vibrate when you do not have ABS so why would you want "ABS feedback" when not using ABS? You get all the feedback you need with force feedback regarding tires and the locking of brakes. Infact unless you are driving a car with warped disks your brake pedal shouldn't vibrate at all. Surely some sort of hydraulic system to simulate the pressures of braking would have been a better idea and more realistic. Although that would have added extra costs to the system.

Regarding the screenshots. I am so happy the Celica GT4 has been added. Hopefully with this and the RS200 it will add a whole new dimension to engine swaps regarding those two car makers. Anyone for a mid engined 4 wheel drive toyota MR2? :D
 
Looks amazing right now, more amazing screens and amazing looking cars today, the old Datsun will be an absolute hoot, I just know it, bringing back/forward the kinda fun images in my head that the Cortina in PGR 4 has, plus with a few tuning parts will be an awesome gokart :D

Something like a nice Cosworth Sierra/Escort and a Capri would be brilliant too!

I'm just more and more excited the closer it gets and the more info thats revealed :)

All i'm hoping now is that Sunset Infield from FM2 is returning! Would love to see a track similar to the complex string from GT3 for hardening our your tunes, too :)
 
Still undecided if i will get this or not, Wasnt a fan of Forza but i did enjoy the bit of Forza 2 i played, i guess it depends on GT5 release date and how much the G27 is. Decided i need/want a wheel and the G27 is supposed to work on both PS3 and 360 would be nice to start the winter with Forza 3 and end it with GT5.
 
Your real brake pedal doesn't vibrate when you do not have ABS so why would you want "ABS feedback" when not using ABS? You get all the feedback you need with force feedback regarding tires and the locking of brakes. Infact unless you are driving a car with warped disks your brake pedal shouldn't vibrate at all. Surely some sort of hydraulic system to simulate the pressures of braking would have been a better idea and more realistic. Although that would have added extra costs to the system.:D

Okay a hydraulic system right yeah lol......

Like I said when more details emerge, I was making an assumption how it may work mate...
It is a game you know, thats all. I dont think they will be able to have something to simulate G Forces, might be a bit noisy that and the misses might have something to say about a huge hydrulic system that costs as much as a real car sitting in the living room. Still i wont say no to innovation that tries to add something. The point is if it improves or enchances the fun great, if its a crap feature then well i guess we wont use it anyways.


Still undecided if i will get this or not, Wasnt a fan of Forza but i did enjoy the bit of Forza 2 i played, i guess it depends on GT5 release date and how much the G27 is. Decided i need/want a wheel and the G27 is supposed to work on both PS3 and 360 would be nice to start the winter with Forza 3 and end it with GT5.

Logitech G27
New improved thicker wheel rim
4 new buttons on wheel
Improved gearing but still not belt driven
LED lights

This will not be X360 compatible, it is XID for starters
PC and PS3 use HID, a G27 would need not only the licensce, the X360 colour buttons and the compatible XID circuits. Not only that but Logitech only support the X360 platform with 2x Microphones and 1x guitar. Their old wheel is long since discontinued.

Hence why the Turbo S wheel has all that stuff and is expensive, its your only option im afraid. Still it will kick the ass off a G25 or G27 anyways that i can assure you of.
Seriously look at the difference in these alone, stronger FFB, smoother quieter and much comfier thicker rim in the hand. Logitech have lost it...
Fanatec wheel and Clubsport pedals is the best peripheral/controller I ever owned.

2rem8wh.jpg


Logitech G27 official pics and thoughts
 
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Btw, is there no way the GT3 RS wheel will ever work with the 360? seems a shame. I'm getting one of these wheels for sure, hoping to put the order in on pay day this month. I've still not got any idea on what setup I want for it, so I guess it'll just be bolted to my desk 'till I work it out . .

EDIT: Also, yay MX-5/Miata in game! I can't wait to annoy my work makes who enjoy extracting the urine when I drive my real MX-5 to work :D
 
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New report out today....

art3.jpg


FM3_Datsun510_4_2.jpg


FM3_Celica_7_2.jpg


Forza Motorsport 3: JDM Icons

1970 Nissan/Datsun 510

Produced from 1968 to 1973 the boxy Datsun 510 created a strong cult following fueled by its performance on the track. Powered by a 96-horsepower L16 four-cylinder backed by a four-speed manual gearbox, the 510’s strength was its unibody construction and independent rear suspension. Under the Brock Racing Enterprises Banner, driver John Morton won back-to-back Trans Am 2.5 series championships in his patriotic red, white and blue #46 in 1971 and 1972. Still highly desirable today, it shouldn’t take much to transform a Dime into a serious contender. 96- horsepower has never been more fun.

1984 Celica Supra

Feeling old school? The ’84 Celica Supra, a MKII edition in the Supra’s lineage, sports a 2.8-liter 5M-GE rated at 160 horsepower in ’84. The inline six-cylinder engine is stout and able to handle all types of mods but the car has no discernable racing pedigree so you will have to step up to the plate and create one from scratch. Remember overcoming the challenge will only make you stronger.

1994 Mazda Miata

One of the most raced cars in America, the Miata roadster combines a light chassis, modern suspension and extremely balanced weight distribution to create an agile lightweight spec-monster in Forza 3. The ’94 model features a bigger, 1.8-liter engine than the earlier 1990 to ’93 models. With its affinity for the track there will be many hard-hitting tuning options for the Miata, which packs a much bigger punch than its diminutive size may indicate – especially if you strap on a blower beneath the hood.

article3

1994 Celica GT-Four ST205

Jump a decade down the road and the Celica and Supra have gone their own separate ways. This Celica has plenty of racing heritage to draw upon and may be one of the biggest sleepers in Forza 3. The Celica GT-Four took WRC driver’s titles in ‘92, ‘93 and ’94. The 1994 Celica GT-Four ST205 puts all that experience on the street. It features a turbocharged and intercooled 3S-GTE four cylinder, rated at 225 horsepower, all-wheel drive, lightweight aluminum body parts and the heart of a champion.

2009 Scion xDAnother B-segment buzz bomb, the Scion xD is a powerhouse amongst its peers, generating 128 horses from its 1.8 liters of displacement. But one has to wonder if the car is in a “big fish in a small pond” scenario. Can the little xD compete with more performance-minded machines? The challenge here is maximizing the Scion’s potential in the tuning garage and taking a “drive it like you stole it” approach on the analog stick/wheel.

Acura ARX-02a #66 de Ferran Motorsports

Generate some serious Gs in this American Le Mans Series prototype machine. Assume the role of Acura team drivers Gil de Ferran and Simon Pagenaud and take this LMP1-class Acura to the edge. The car’s open cockpit design, high-revving 4.0-liter, 620+ horsepower LM-AR7 V8 and lightweight chassis and purpose-built suspension make for a visceral driving experience. Whether you roll with the Acura’s black-and-green Patrona livery or dial-up your own color scheme with Forza 3’s new ability to now completely re-paint and makeover any race car, the ARX-02a is a can’t-miss proposition.

article4

1997 #23 Nismo R390

Go the distance behind the controls of a 24 Hours of Le Mans legend. With a 641-horsepower, twin-turbo 3.5-liter V8 hovering a touch of the Y button away, Forza drivers will be in awe of this long-tailed endurance racer. This car finished 12th overall and fifth in class at the Circuit de la Sarthe. Can you drive the R390 and its eye-catching red-and-black livery to the victory it should have had a decade ago? See you on the podium.

:D x 1000000
 
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