****The Official Samsung Galaxy S II Thread***

With the standard battery on the S2, the One S is definitely better - no doubt.

With the official 2000mah extended battery - they are pretty much both equal in terms of battery life.
 
My son lost his Ace so he wants to get a contract phone for under £25 a month and it's come down to two phones the SGS2 and the Sony Xperia S.

Also the the SGS2 is only £22 a month whereas the Sony is £23.66 after a £12 redemption, any opinions on which we should go for, I'm inclined towards the S2.
 
Been doing a little bit of light reading today on Jelly Bean.

Hearing two contradictory things. Samsung haven’t said one way or the other if Jelly Bean will come to the S2, but so far they have said that it might not as the S2 doesn’t have the power to run the OS.

However Jelly Bean its self is optimized for performance and has been descried as light on its feet, so what the hell are Samsung on about?

I reckon, if they don’t bring JB to the S2 its because they want people to buy the S3.

Moneybags! :mad:
 
Been doing a little bit of light reading today on Jelly Bean.

Hearing two contradictory things. Samsung haven’t said one way or the other if Jelly Bean will come to the S2, but so far they have said that it might not as the S2 doesn’t have the power to run the OS.

However Jelly Bean its self is optimized for performance and has been descried as light on its feet, so what the hell are Samsung on about?

I reckon, if they don’t bring JB to the S2 its because they want people to buy the S3.

Moneybags! :mad:

Wouldn't believe that "doesn't have enough power" in a million years, Especially as the Nexus S is getting the update & that is a single core phone with 512 ram.

Nothing official has been said yet anyway so anything you hear is all a load of rubbish at the moment.

Either way I won't be waiting for Samsung to botch up another update so I'll be sticking with CM :p
 
the sgs2 is locked to 60fps in 3d, isnt it? is it the same for 2d? If it is, I can see why that might be a problem for JB....

:confused: - and...?

JB and Project Butter just want to maintain that 60fps throughout the UI?

There's no reason for the S2 not to get JB Officially other than Samsung being stoo-peed.
 
My son lost his Ace so he wants to get a contract phone for under £25 a month and it's come down to two phones the SGS2 and the Sony Xperia S.

Also the the SGS2 is only £22 a month whereas the Sony is £23.66 after a £12 redemption, any opinions on which we should go for, I'm inclined towards the S2.

http://www.moneysupermarket.com/mobile-phones/brands/samsung/galaxy-s3/

http://www.moneysupermarket.com/mobile-phones/brands/samsung/i9100-galaxy-s-ii/

http://www.moneysupermarket.com/mobile-phones/brands/htc/one-x/

http://www.moneysupermarket.com/mobile-phones/brands/htc/one-s/
 
:confused: - and...?

JB and Project Butter just want to maintain that 60fps throughout the UI?

There's no reason for the S2 not to get JB Officially other than Samsung being stoo-peed.

and JB is supposed to run at 120fps? There's no doubt JB will wotk on the sgs2, but unless the sgs2 can do 120fps in 2d then the benefits of JB's UI will be largely lost on the S2, I would assume.
 
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Run the UI @ 120fps :eek:

I think your getting confused with the RED slow motion camera which shot the project butter demo at 120fps - project butter UI is deffo @ 60fps.
 
Run the UI @ 120fps :eek:

I think your getting confused with the RED slow motion camera which shot the project butter demo at 120fps - project butter UI is deffo @ 60fps.

No I'm just going by the various articles on 4.1 JellyBean that I've read.

http://www.redmondpie.com/android-4...tifications-offline-voice-dictation-and-more/
Google started the keynote by discussing Project Butter in Jelly Bean. With Jelly Bean, Google has put a lot of effort into making the UI much, much smoother. Using VSync (a term PC gamers will be familiar with) and triple buffering, animations are buttery smooth and frame rate is a consistent, mind-blowing 120FPS. Similar to how iOS handles things, in 4.1 Jelly Bean, the CPU speeds up when you touch the screen. Google showed the difference between ICS and JB’s UI with a high-speed camera. The difference is phenomenal.

http://www.techethon.com/android-4-1-jelly-bean-features-revealed/
Major Highlights of Android 4.1 Jelly Bean
Project Butter – Smoother and Faster

The Google team must be surely credited for a steep improvement in the touchscreen response with Android 4.1 Jelly Bean. With the success of Project Butter the device will now be a lot more responsive and smoother. An impressive improvement indeed. The frame rate will now be a brilliant 120FPS! Also with VSync and triple buffering Android 4.1 Jelly Bean will witness smoother animations. With CPU speeding up at your touch the touchscreen experience is surely going to get even more delightful with minimum possible lag.

http://www.geekwithlaptop.com/android-jelly-bean-specs-finally-unveiled-by-google
In order to make the overall system more fluid, Google initiated Project Butter. The sole reason of this project was to make Android platform animations literally smooth like butter. Surely nobody likes a platform with lag. VSync coupled with triple buffering offer smooth animations at a constant frame rate of 120fps. The literal smoothness is far better than that of Android 4.0 Ice Cream Sandwich. Keyboard and text input has also been improved. Predictive keyboard as well as offline dictation are included in this update. External Braille input is also available for the visually impaired.


...and there are others as well but you get the idea. If they are wrong and JB is fixed at 60hz then happy days, we just need Samsumg to provide the rom. IF samsung dont provide a 4.1 rom then...its a shame but not the end of the world. ASOP im sure will the project butter smoothness if desired.
 
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I think you have now realised project butter aims to achieve 60fps. :)
what :confused:

What i have realised is what i have just told you - articles are saying 120fps and the s2 i know is caped at 60fps in 3d, hence my question does it also apply to 2d. There's a lack of information on project butter from google itself (I have tried to look) which adds to this....confusion. But it's not me whos confused as I'm only relaying what those articles are saying.

Think about it - what's the point in anything above 60Hz when the screen hardware can only refresh @ 60Hz max.

Is that a fact?
 
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1. Why is the SGS2 vsync limited to 60fps? - there must be a reason right?

Ok, we are really talking about something else entirely now but yes, there must be a reason, and the reason from what i can gather is the mali400 imposes that limit in 3d. Other phones aren't limited to 60fps in a similar way. Again, hence my question on 2d as I've only ever seen the limit referenced in 3d.

2. Yes it is fact.

Talking about capability of the technology, both lcd and amoled is more than capably of exceeding 60hz refresh rates. in fact amoled is closer to plasma when it comes to response times, so theres no reason at all why we couldn't see amoleds with refresh rates far in excess of 120hz, other than there being no real need for them in consumer technologies. I believe the limitation would be the screen controller but that isnt much of an issue.

SO lets be clear on this:
kona said:
Think about it - what's the point in anything above 60Hz when the screen hardware can only refresh @ 60Hz max.

Are you talking about the sgs2's amoled+ screen specifically, or all phones in general? In either case, Source please?
 
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The reason why the majority of smartphones are vsync limited to 60fps is to conserve power, therefore prolong batterylife - as the screen can only physically refresh @ 60Hz - why make the GPU render more frames than it needs to.

The phone's that aren't limited to 60fps - that's just a daft decision from the OEM. I can't see a reason for it at all.

Yes there are screen that can handle more than 60Hz - but they cost more and aren't really needed in phones.

I thought it was common knowledge 60Hz was the refresh rate of all smartphones - amoled/lcd dosn't make a difference . I don't have a source - but I'm certain that's the case.

So 60Hz all comes down to cost and batterylife.
 
Might be a silly question?
But am i right in thinking that the no data cap on the 3 deal includes being tetherd to your laptop?
oops, should be on the S3 thread:/
 
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QUOTE=grudas;22296826]http://www.moneysupermarket.com/mobile-phones/brands/samsung/galaxy-s3/

[/QUOTE]

Thanks for the effort grudas, we opted for this one because he doesn't want to be caught paying for data or being caught out getting a redemption claim wrong.

http://www.buymobilephones.net/mobile-phones/Sony/Sony-Xperia-S/3/25-Ultimate-300-(24mths)/13273831

Buuut they mailed me with some Credit card address anomaly halting the deal so we could change, I still prefer the SGS2 for £22 but will look at your links and study data use, see whether 750mb/1.5gb might do.

The main trouble is a two year contract is a long time with an already old or overtaken phone, coupled with the fact that he just lost a phone after using it for 1 year. Hmmm.

You've set the ball rolling, I've got him researching data use and future proofness of various models, the SGS3 and (with a nod to Nexus 18) the HTC One S are current front runners, I never felt comfortable with the Sony Xperia S option, thank God for the credit card fubar.
 
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