Man of Honour
Could it be that your NV drivers are out of whack, a clean install done of those?I think mine's broken, In a lot of instances with RR enabled I lose a lot of details in reflections, And this is with a completely clean install of the game, No mods, Also verified the install.
That is all mostly down to user preference,some people are anal about some ghosting, some people can't stand it if a rogue can ghosts in one corner of frame etc.Guy on the DF video seemed to sum it all up pretty nicely.
"The Ray Reconstruction is really cool, but it definitely adds things that can be worse for some people. Without it, you get a bit worse reflections, sparkly lights on some surfaces, but a much better experience over not having RT on of course. With RR on, the sparkly lights become these weird smeary contrast/color shifting areas on walls and floors. You also get blurry or less sharp things visually, when those things seem better, they are often hampered by what looks like over sharpening, which kind of ruins the benefit. So it really feels like you can choose better reflections, or better RT experience overall with Path Tracing. DLSS has its own issues, even just having it on creates shimmer on cars and worse reflections. There's clearly no perfect settings, NVidia's tech made it so you really have to watch these and experience it yourself, then decide what you'd rather sacrifice."
But as Alex in DF video states, this is the halo of what computer game graphics stands for, there simply is no equal at the moment. No other game looks this good in such a densely packed game world. Yes with version 1 of DLSS 3.5, there are some flaws, but they are small versus the massive improvement to cleaning up and making clearer the entire frame to the point that those small flaws don't really matter as you're constantly taking in the entire frame's improved fidelity.
Yes this level of fidelity only really applies to the top end of the hardware base, and even then that market applies to those with a 4080 or 4090, for now.
I can guarantee you that as soon as Intel or AMD (most likely Intel with Battlemage) join the fold, that suddenly many of those now slating RT for having some ghosting or washy moving small objects in some areas of frame here and there, will suddenly be waxing on about how great RT is now that it's within reach of a wider market.
Personally I can't see AMD getting there within a generation, whereas Intel will, they have proven it already with how far their drivers have been improving performance, and all they need is a flagship card that is near 4080 in class but much cheaper to basically start mopping the floor with anything from Nvidia or AMD in that price segment.
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