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- Joined
- 6 May 2009
- Posts
- 371
Does this game have a built in benchmark tool to see how it runs before starting a new game? (like GTA4 for example).
That is EXACTLY my experience with it, unfortunately..
Bring back FUN in games.
Would like to add, every time I go into the inventory screen I drop an item or unequip one when I'm trying equip a new item... the witcher powers are completely stupidly named, and they could have easily put a sub-title under each to remind you what each of them do, helpful when your new to the game. I bought it on GoG so have to open a PDF file to remind me about so many of these poorly implemented game mechanics.
Like I said, roll on Skyrim (In the meantime, I'll play Skyes of Arcadia on the Gamecube, yeah I'm turning into a retro console gamer, sums up the state of affairs with the current gaming platforms).
I finally built myself a shiny new rig at the weekend (i7 2600K, ATI 6950, 8GB) and bought this as a test of how well it can do shiny things.
Chuffed as it runs lovely and smooth on Uber settings and looks superb.
Gameplay wise though, i'm not a big RPG'er, love games like Oblivion and Fallout, spent hundreds of hours on those but have played about an hour of this and am not getting it.
Have done the first bit where you smash the tower and am now in the kings camp but looking at all this magic and alchemy stuff, I haven't a clue what they are or how to use them. Have got got where i am by just mashing the left mouse button fast and twatting things with my sword.
Question is, is all this alchemy, bombs, traps stones and magic stuff actually explained from this point ownwards or am i expected to just know how this stuff works?
I'm on my second playthrough and using these two mods (meant to be used together):
http://www.witchernexus.com/downloads/file.php?id=89
http://www.witchernexus.com/downloads/file.php?id=44
Basically balances weapons, items, signs, abilities, enemies etc. pretty much everything to make the game more challenging but more logical in how things work. Supposedly stops the sudden easy mode of the game once you get to Act 2.
Best performance guide for nVidia users:
CLICK
Personally I find it entirely refreshing to have a game which doesn't mollycoddle gamers, hold hands, and treat us as if we're drooling incapable vegetables who can't comprehend anything unless it has 10 paragraphs of tooltips and requires actual usage of brain functions. That escapist magazine review is basically just him complaining that it's too complicated for him >_>
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I completely agree!
Trying to play through the witcher 1 even though i have bought 2, the combat is very dull and it would be good to know which quests are actually main ones, not very good at all mind you i'm only in chapter 1.
How do i search boxes without picking everything up ?
The help bubble tell me to press X to search then A to pickup but when I press X, geralt just grabs everything.
I am using the xbox controller.
also missed an opportunity for mini boss battles like the 1st game when you get the huntsman quest.
I never really saw the trophy quest monsters as mini-bosses as they were still far too easy compared to actual boss battles. In TW2, elementals, arachas', and bullvores proved far more challenging (not to say they were terribly difficult, though) than any of the trophy monsters in TW1.
I think dice poker in TW2 has to be one of the major downgrades compared to the first game. Lack of quick load is also annoying, despite it being mentioned in the manual.