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Colour banding at night is very annoying, I'm sure it wasn't there when I first played it.
Every thing is on ultra/on, running at my native 1080p or 2560x1440 using DSR the banding is at night is still there.
Drivers are the latest available (352.86). In the Nvidia settings under change resolution every thing is as it should be, colour depth 32bit, output colour depth 8bpc, colour format RGB, dynamic range is set to full.
11hrs into the game so far and not a single crash or issue of any kind, apart from the nighttime sky banding.
Full 2560x1440 images are here.
http://smg.photobucket.com/user/Radeon/media/The%20Witcher%203%20PC/292030_2015-05-20_00003_zpspa8skvzx.png.html?sort=3&o=0
Every thing is on ultra/on, running at my native 1080p or 2560x1440 using DSR the banding is at night is still there.
Drivers are the latest available (352.86). In the Nvidia settings under change resolution every thing is as it should be, colour depth 32bit, output colour depth 8bpc, colour format RGB, dynamic range is set to full.
11hrs into the game so far and not a single crash or issue of any kind, apart from the nighttime sky banding.
![292030_2015-05-20_00003_zpspa8skvzx.png](http://img.photobucket.com/albums/v604/Radeon/The%20Witcher%203%20PC/292030_2015-05-20_00003_zpspa8skvzx.png)
![292030_2015-05-20_00001_zpsge9sfknf.png](http://img.photobucket.com/albums/v604/Radeon/The%20Witcher%203%20PC/292030_2015-05-20_00001_zpsge9sfknf.png)
![292030_2015-05-20_00002_zpsyvzmy7d2.png](http://img.photobucket.com/albums/v604/Radeon/The%20Witcher%203%20PC/292030_2015-05-20_00002_zpsyvzmy7d2.png)
Full 2560x1440 images are here.
http://smg.photobucket.com/user/Radeon/media/The%20Witcher%203%20PC/292030_2015-05-20_00003_zpspa8skvzx.png.html?sort=3&o=0