Permabanned
- Joined
- 20 Apr 2011
- Posts
- 7,373
- Location
- Suffolk
Can someone with a 290 show me what graphic settings you're using
Yeah I like Gwent. Seems a bit pointless though as Max bet is 10.
Not for the whole game it isn't. Plus you get new cards from playing too. I just got my Vernon Roach card. I'm now unbeatable with my Northern Realms deck!(actually, one of the innkeepers in Novigrad is really hard to beat still)
"Nothing special"...Okaaaay
After twelve hours I'm really happy with the game. Yes the fights can feel clunky and the signs are almost useless (besides the shield), but is yet again written so well that I would love it even if it had the depth of game-play of a Telltale game.
After twelve hours I'm really happy with the game. Yes the fights can feel clunky and the signs are almost useless (besides the shield), but is yet again written so well that I would love it even if it had the depth of game-play of a Telltale game.
I am really enjoying the game, and I am finding it impressive. But I can certainly see why it is not for everyone. The acting through the hours and hours of cutscenes is unbearable.
Everyplace where 'something is to be found', is marked out on the map. Thus exploration is not a strong point in this game.
Ah you are very wrong here, don't let the markers fool you into thinking that is it, all I am going to say.
eh wot?
I would say that the 'cut scenes' are what holds the game together.
The world is massive, graphically stunning, with huge attention to detail......yet not very interactive. Everyplace where 'something is to be found', is marked out on the map. Thus exploration is not a strong point in this game.
Combat is decent enough, yet pretty damn clunky tbh, much more so than the Witcher 2 was.....so, combat as decent as it is, really isn't the game's strong point.....
The game's strong point undoubtedly for me is the exceptional storytelling, and the cut scenes are central to that.