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Not at all.
Why would they have to drop gameplay features? Sound just as armchair developer to me.
Jesse Cox preview, probably the best one yet:
https://www.youtube.com/watch?v=OBWcRGWOTUQ
If anyone finds this poor looking, then I pity you.
Not to mention White Orchard (starting area) is supposedly the least impressive looking.
There are plenty of locations. Some will be beautiful and colorful, some will not.
Witcher 2 had plenty of color and was stunningly beautiful. Flotsam forest, those fields at military camp, the ravines and little forests around Vergen.
Boo hoo.
He's only got 3 posts, and they've given our preview builds to the public ; Angry Joe etc.
Well you'll just have to take my word for it that my opinion isn't coming from an armchair developer.
Coming up to release dates, compromises are made. Many reasons why graphical settings could be dialled back to meet hardware requirements. "Sorry but the extra X MB we gave to bob to enhance the conversation engine means I simply can't handle an active zone this big, we need to pull it back a little....flip side is this also means we can give dave a few extra resources for those extra animations he wanted". Or....sorry guys I've been doing my best to get the feature X AMD performance on a par with the nVidia but it just isn't happening, we'll have to dial the default back a bit to get a stable experience.
Of course if you want to believe that developers are all sitting in meetings deciding how best to pull a bait and switch on gamers by making shipped product look worse deliberately....you believe what you want!
Well you'll just have to take my word for it that my opinion isn't coming from an armchair developer.
Coming up to release dates, compromises are made. Many reasons why graphical settings could be dialled back to meet hardware requirements. "Sorry but the extra X MB we gave to bob to enhance the conversation engine means I simply can't handle an active zone this big, we need to pull it back a little....flip side is this also means we can give dave a few extra resources for those extra animations he wanted". Or....sorry guys I've been doing my best to get the feature X AMD performance on a par with the nVidia but it just isn't happening, we'll have to dial the default back a bit to get a stable experience.
Well, you can pity me then, since I don't really find the video all that impressive. It lookes exactly the same as the others I've seen. The downgrade is blatantly obvious and it's brought a brilliant looking game to Inquisition level with artificial looking vegetation that strangely disappears when it gets in your way (I know, a gameplay preference, but it looks utterly daft). Honestly, the colour palette make me feel like I'm travelling the world after a hefty dose of LSD.
The differences between the previous footage and this are glaring, it's like the game's been stripped down of all the bells and whistles which made the atmosphere so great. They could've at least left the amazing skies and some of the filtering in. The animations also look clunkier than W2's.
I know I should be singing praises for the game's visuals but I just can't. It looks rather plain and cartoony and, try as I might, I just can't bring myself to like its presentation. I don't think it's anything to be pitied about. It's called personal preference. The point still stands: in comparison to all the imagery we've been spoonfed, the latest build looks like a load of pony.
Well, unless the PC version's ultra brings the graphics to the level of this screenshot, which I doubt it will:
http://images.eurogamer.net/2013/articles/1/7/3/3/0/5/3/the-witcher-3-wild-hunt-142228605029.jpg
Jesse Cox preview, probably the best one yet:
https://www.youtube.com/watch?v=OBWcRGWOTUQ
If anyone finds this poor looking, then I pity you.
Not to mention White Orchard (starting area) is supposedly the least impressive looking.
.
It certainly sounds like it is...
Those are console problems you are raising.
All of those issue can be avoided on PC by allowing users to use a slider/tickbox to enable/disable/set the level of certain features, or even disabling the ability to select those options if a certain hardware spec isn't detected.
Don't have 8GB of video RAM? Then you won't be using features X,Y & Z, simples. No need to completely remove them from the game.
Like GTA 5 now, at 2560x1080, I can go over the 4GB VRAM (Well, according to their VRAM thing). And I bet the minority have people have more.
Well, I feel better after seeing that youtube link. It's hard to comment without seeing all the playable areas in the game but even that section looked quite lush. Also there is a heavy dose of blur/DOF, both of which are the first options I disable in all games that allow me too.
No need to post console footage in the PC section m8, you will just start a flame war.