The Witcher 3: Wild Hunt

I'm not seeing any micro stutters since the patch.


I was getting way less after the second hotfix as I've mentioned on here, but there are still some. Turning off HAGS has made a significant difference and it feels super smooth now. I recommend anyone give it a try- very easy to do is just a Windows setting.

Also, no disrespect to your gameplay footage, but you're sprinting around like a loon, whipping the camera around like lightning using a mouse and keyboard so it's impossible to tell from the footage. But your frametime graph is not flat, that I can see. Use a controller, walk and slowly pan the camera around and you will see the difference turning off HAGS AND limiting to 45fps in RTSS makes. Trust me ;)
 
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Why would I use a controller on pc when I have a superior mouse and keyboard lol that gives me more precise movement?!

Also fast movements because the video is just to highlight lack of stutter that the game previously had is now gone.

45fps lock is too slow for my liking, we've been through this before.
 
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Why would I use a controller on pc when I have a superior mouse and keyboard lol that gives me more precise movement?!

Also fast movements because the video is just to highlight lack of stutter that the game previously had is now gone.

45fps lock is too slow for my liking, we've been through this before.

Digital input isn't more precise when you have analogue walk/run control speed with a controller that you cannot have with a kb. Looking around yes but I wont personally use a KB for any game where you don't have to flat out run or walk like a tech limited game from the 90s. Same with car games, you don't want to be full acceleration or full on braking with a keyboard.
 
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Have to admit, Witcher is one of the very few games which I feel is better with controller but mrk prefers kbm so let him crack on with what ever he's comfortable with.
 
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Why would I use a controller on pc when I have a superior mouse and keyboard lol that gives me more precise movement?!

Also fast movements because the video is just to highlight lack of stutter that the game previously had is now gone.

45fps lock is too slow for my liking, we've been through this before.
You notice lower FPS as well with a keyboard. Since the ray tracing update I think everyone should be on controller :D
 
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Digital input isn't more precise when you have analogue walk/run control speed with a controller that you cannot have with a kb. Looking around yes but I wont personally use a KB for any game where you don't have to flat out run or walk like a tech limited game from the 90s. Same with car games, you don't want to be full acceleration or full on braking with a keyboard.

You can get analogue keyboards
 
Have to admit, Witcher is one of the very few games which I feel is better with controller but mrk prefers kbm so let him crack on with what ever he's comfortable with.

Not saying a preference is wrong. I'm just saying it is objectively false to say a keyboard is more precise for a full spectrum of movement of which a keyboard can't provide.
 
Not saying a preference is wrong. I'm just saying it is objectively false to say a keyboard is more precise for a full spectrum of movement of which a keyboard can't provide.
Whilst the actual movement itself wjth an analogue stick is always going to be more fine grained (it's analogue after all), my overall control with KB/mouse is more precise, I don't have the auto aim/target etc stuff on in games, prefer to move the mouse/camera precisely where I want without having to move an an analogue stick. For me this is more precise especially during combat. I have an Xbox 1 controller for PC anyway but have yet to play a game that isn't a racing title that feels more natural/better with controller than with a mouse and keyboard and I cannot see that ever changing. For me the only plus point for using a controller on games like Witcher might be for force feedback, but the XB1 FF isn't really that advanced anyway, and using a PS5 controller's dual sense is only on a small number of Sony titles on PC anyway.
 
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Whilst the actual movement itself wjth an analogue stick is always going to be more fine grained (it's analogue after all), my overall control with KB/mouse is more precise, I don't have the auto aim/target etc stuff on in games, prefer to move the mouse/camera precisely where I want without having to move an an analogue stick. For me this is more precise especially during combat. I have an Xbox 1 controller for PC anyway but have yet to play a game that isn't a racing title that feels more natural/better with controller than with a mouse and keyboard and I cannot see that ever changing. For me the only plus point for using a controller on games like Witcher might be for force feedback, but the XB1 FF isn't really that advanced anyway, and using a PS5 controller's dual sense is only on a small number of Sony titles on PC anyway.

I'm exactly the opposite.

I'll use the Xbox Elite/PS5 controllers exclusively when I can for 1st/3rd person games.

I used to play a lot of COD online games before the publishers took away independent servers, and used M/KB to good effect.

I tried to play SW BF2 with them years later, and found I'd totally lost my skills, couldn't play competitively at all!

Just stick to SP now.
 
Digital input isn't more precise when you have analogue walk/run control speed with a controller that you cannot have with a kb. Looking around yes but I wont personally use a KB for any game where you don't have to flat out run or walk like a tech limited game from the 90s. Same with car games, you don't want to be full acceleration or full on braking with a keyboard.

Have to say I've never played a 1st or 3rd person game where I've wished for any other movement than set speed walk or sprint - there are a few games where you can change stance to modify the walking speed between slow walk, walk, jog or sprint and it is largely redundant and occasionally annoying.

Unlike racing games which are vastly improved by having proper analogue input of the accelerator - when controlling a player character on foot I'm not trying to nail the apex of each corner, etc. heh.
 
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Whilst the actual movement itself wjth an analogue stick is always going to be more fine grained (it's analogue after all), my overall control with KB/mouse is more precise
This is a good point and another reason why mkb is so much better in shooters or anything that requires precise movement like Mirrors Edge or Dying Light. You are also using the mouse for fine tuned movement in conjunction with the keyboard not just aiming.

But on the topic of the game I played through the W3 expansions with RT on and it was a meh experience, framerate is just terrible in any town like Novigrad or Toussaint while GPU usage plummets. Looks great and runs ok out in the wild. After I finished the expansions again I've gone back and played The Witcher 1 and am currently playing The Witcher 2. Even though 1 is old and a bit janky I think its the best game in the trilogy, its got that classic PC game vibe whereas 3 feels more "consolized".
 
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This is a good point and another reason why mkb is so much better in shooters or anything that requires precise movement like Mirrors Edge or Dying Light. You are also using the mouse for fine tuned movement in conjunction with the keyboard not just aiming.

But on the topic of the game I played through the W3 expansions with RT on and it was a meh experience, framerate is just terrible in any town like Novigrad or Toussaint while GPU usage plummets. Looks great and runs ok out in the wild. After I finished the expansions again I've gone back and played The Witcher 1 and am currently playing The Witcher 2. Even though 1 is old and a bit janky I think its the best game in the trilogy, its got that classic PC game vibe whereas 3 feels more "consolized".
I agree, other than the jank the Witcher 1 was my favourite, it has the most interesting mechanics and was the most faithful to the books. With the Witcher 2 and 3 they went in a more consolised and mainstream direction (although I prefer 3 to 2).
 
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Do you think I am putting too much hope in the notion that they will be able to fix this titanic raytraced mess? I am waiting until performance is much better, but I'm worried I'll be waiting forever or at least until I can get a 50 series GPU and a top of the line future CPU.
 
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Do you think I am putting too much hope in the notion that they will be able to fix this titanic raytraced mess? I am waiting until performance is much better, but I'm worried I'll be waiting forever or at least until I can get a 50 series GPU and a top of the line future CPU.

The optimised raytracing mod does a lot of good work in making this run better, have you tried it?
 
Yes if you're CPU limited then nothing other than brute force or GPU frame gen will help offload it. I'm getting by nicely with a 12700K thanks to 12th gen and above having excellent single threaded power but the game engine still could be better all over the place.
 
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