I think I know what Wunkey is on about, but it's only really observed when static, which explains the menu showing it. If you stand still and hold the look key, look at Lara's leg edges, you will see some aliasing. In normal gameplay and motion this is not noticeable which is why we've been seeing a clean render all this time.
Objectively does it really matter? I don't think it does, but there is a super easy solution without having to faff about with reshade, SMAA injection etc.
Simply override the AA settings in NVCP for the game only:
Testing comparison I just did as I figured credit where due, an observation is an observation however small so it should be looked into a bit further
This is at 3440x1440, at 5160x2160 it's even less noticeable.
GPU power draw goes up to a whopping 60 watts, and an extra CPU thread is utilised. How will we cope with that kind of consumption
For some reason your settings cause issues with the game. It does make it look slightly cleaner but for some reason after a few seconds of running around the game starts hitching, including these long 3 second pauses during which the game is still running but doesn't accept any control inputs and disable your settings fixed it. Playing this game with any lag is unbearable so those settings are unusable
Edit: nevermind it's not the settings, it's the level I was on in tomb raider 1, a certain section of that level is buggy and stutters and freezes
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