The camera definitely changed between OG game and modern and not for the better its quite wild at times and doesn't return to default quickly enough which is essential for tight spaces. OG game had to have that as the first PSX controls were digital only with no analogue sticksStop what? The camera is demonstrably unusable when in corridors, tunnels and backed up against a wall as it spazzes out and/or obscures the floor, which kind of is a big deal considering the grid system to position Lara is the main game mechanic.
Hence why having mouse look when in tank controls would be a best of both worlds scenario as the auto camera move and position in tank controls is much better than modern controls.
The tank controls are fine in that they allow the correct and straightforward control for the 4 times of jump but general movement is poor thats where modern is better but lacks the straightforwardness of setting up jumps. Ideally a combination of the two would be the solution but I'm still looking for thatTried the obstacle course in the mansion, very hard with either controls, maybe I'm just not used to tank controls they're probably what's needed for the slow movements, the modern controls too twitchy have you falling over edges.
Interesting..
Has a patch been confirmed?