Soldato
Is RT stuff restricted to DX12/Vulkan or is it doable in DX11 too?
Now I realise I'm not really up-to-date on games, but the few games I play that have DX12 or Vulkan renderer options seem to not recommend them. They seem to be experimental or for Linux. I'm just wondering if the uptake in things like RT are affected by the uptake of DX12/Vulkan?
Now I realise I'm not really up-to-date on games, but the few games I play that have DX12 or Vulkan renderer options seem to not recommend them. They seem to be experimental or for Linux. I'm just wondering if the uptake in things like RT are affected by the uptake of DX12/Vulkan?