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What do gamers actually think about Ray-Tracing?

Soldato
Joined
29 Aug 2010
Posts
7,904
Location
Cornwall
Is RT stuff restricted to DX12/Vulkan or is it doable in DX11 too?
Now I realise I'm not really up-to-date on games, but the few games I play that have DX12 or Vulkan renderer options seem to not recommend them. They seem to be experimental or for Linux. I'm just wondering if the uptake in things like RT are affected by the uptake of DX12/Vulkan?
 
Associate
Joined
21 Jun 2011
Posts
1,117
Location
London
Ray tracing doesn’t work with DirectX 11.

DirectX 12 is newer and the current in-development update, so could be considered experimental depending on context, and is required for newer features.

Here’s a developer blog that explains some of the reasons why DirectX 12 is important.

 
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