Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
Yes, RT requires more vram.Does vram matter a lot to RT ?
Does vram matter a lot to RT ?
Yes, RT requires more vram.
DLSS3 Frame Gen was released to increase fluidity mainly for RT at a further cost to vram.
Never knew DLSS used it, I thought it was on tensor coresYes, RT requires more vram.
DLSS3 Frame Gen was released to increase fluidity mainly for RT at a further cost to vram.
If that's the case the new 5080 will struggle with its weak 16gbIt does require a bit more yeah. But not much as I recall. The one that seems to need even more is frame generation. Thus far the only title I noticed 12GB struggling is Hogwarts when enabling FG.
Everything else has been fine with 12GB for me. That said now is time for minimum of 16GB in the mid range.
Supposed to be using TC-but there's 100% an impact on vram with DLSS3, there's two users with 12Gb 4070 series explaining vram impact on RTX, plenty tech vids out there showing it too.Never knew DLSS used it, I thought it was on tensor cores
That's because it's a bugged game!I can only tell you my experience. Hogwarts has been the only game and that was when I enabled FG. Otherwise did not have an issue.
That's not really relevant though, my post references actual VRAM and RAM use, the fact I have a 4090 makes zero difference, if it did, then much more VRAM would have been used if what you're alluding to is the majority of what happens. "Mainstream rt", what does that even mean? In 2024 UE5 is the only mainstream RT, because there is no option in a UE5 game without RT, Lumen is RT as a reminder in-case you had forgotten.What you are failing to realise/acknowledge is I'm generally talking about mainstream RT usage, always have been, you are in the minority of use case running a 4090, it will plough through anything with good playable framerates.:thumbsup:
Does vram matter a lot to RT ?
But the irony being that both frame generation and ray tracing require more VRAM
That's not what I said at all but ok...Thread doesn't need to n fro posts of 2 dudes talking about apparently different things.
It's the backend of 2024 almost everyone running mainstream 40 series(NOT running 4090/80/70Sti) knows RT/DLSS3 has an impact on vram-the 60/70 class GPUs can at times outrun the Vram, and if you disagree using ayour 4090 as your point in case, that's fine too.:thumbsup:
This.4070s are being used by pockets of gamers in order to utilise FG but it's false marketing since a 4070 isn't powerful enough to get the minimum of 60fps in many modern games at 1440p which would then result in a great gaming result after FG is enabled. This goes back to the above paragraph, the GPU needs to be capable enough to shift that data through the pipeline effectively, throwing more VRAM at the card won't make a big difference if the baseline is being met already (12GB let's say).
???That's not what I said at all but ok...
Lol I'm certainly not kaapstaad. I'm Double oh Stevo.Hi Kaap
I've found my strix 4090 destroys most things, it won't stop me.getting 5090 thoughThis.
Basically only 4080 and 4090 have enough juice to push 4k with some RT. 12GB vRAM for 4k is not really a thing since a card with only that much vRAM it should not be used higher than 1440 (or even 1080p).
I was thinking 2023 looks better.2023 presentation top, 2024 live game play reveal bottom.
I was thinking 2023 looks better.
Then I noticed it wasn't just the lighting etc but they changed whole models of ships to look worse